Commit Graph

  • a23a353dbb FIFOQueue: Add PopRange Connor McLaughlin 2019-09-29 18:05:40 +1000
  • 9ee8c0194e StateWrapper: Add std::array overload Connor McLaughlin 2019-09-29 18:05:20 +1000
  • a48b856a62 Skeleton for MDEC Connor McLaughlin 2019-09-29 12:51:34 +1000
  • d47717fdd6 SDL: Add hotkeys (F1-F8) for loading/saving state Connor McLaughlin 2019-09-28 16:21:24 +1000
  • e11d98e5e0 StateWrapper: Fix FIFO corruption on loading Connor McLaughlin 2019-09-28 16:21:09 +1000
  • c32dc917ff GTE: NCCS/NCCT tests passing Connor McLaughlin 2019-09-28 15:44:12 +1000
  • 1a30815109 GTE: GPL instruction passing tests Connor McLaughlin 2019-09-28 15:25:07 +1000
  • 8841934009 GTE: Fix MVMVA flags due to missing 43-bit-sign-extend Connor McLaughlin 2019-09-28 15:18:50 +1000
  • d3893bc9f2 CPU: Make it run a bit faster, but needs proper timings Connor McLaughlin 2019-09-28 01:43:08 +1000
  • 9d7fb64cdf SDL: Default to vsync, tab to disable Connor McLaughlin 2019-09-28 01:31:08 +1000
  • a216c8414c GTE: Implement GPL instruction Connor McLaughlin 2019-09-28 01:28:09 +1000
  • 8aed0cc174 SDL: Display internal FPS/VPS seperately Connor McLaughlin 2019-09-28 01:09:31 +1000
  • 1400534127 GPU/SDL: Correct aspect ratio when displaying Connor McLaughlin 2019-09-28 00:53:11 +1000
  • 5184ad9d8b GPU: Fix line rendering with larger coordinates Connor McLaughlin 2019-09-28 00:36:30 +1000
  • da0ad66080 GTE: Implement DPCL instruction Connor McLaughlin 2019-09-27 23:44:33 +1000
  • a479d820d4 CPU: Delay interrupts if the instruction in the pipeline is a TE instruction Connor McLaughlin 2019-09-27 23:43:52 +1000
  • e8cd174732 GTE: Implement DPCT Connor McLaughlin 2019-09-27 22:57:03 +1000
  • fc74d08641 GTE: Add some missing flag clear/updates Connor McLaughlin 2019-09-27 22:48:56 +1000
  • 390639e795 GPU: Implement line rendering Connor McLaughlin 2019-09-27 22:45:57 +1000
  • f2a3629016 GPU: Support displaying only active region Connor McLaughlin 2019-09-27 22:02:13 +1000
  • c0a3a4176d GPU: Enable batching of polygons with the different texture pages Connor McLaughlin 2019-09-27 21:20:35 +1000
  • 69f6788f9f GPU: Show stats from previous frame if no rendering occured Connor McLaughlin 2019-09-27 21:16:06 +1000
  • c02cbc57e8 GPU: Properly handle semitransparent pixels Connor McLaughlin 2019-09-27 17:40:26 +1000
  • 40d2497087 GPU: Fix incorrect palette used on some polygons Connor McLaughlin 2019-09-27 16:17:09 +1000
  • 7ec3343ee6 Timers: Minor fixes Connor McLaughlin 2019-09-27 00:03:28 +1000
  • 792ec27b1a GPU: Improve batching by sampling a VRAM copy Connor McLaughlin 2019-09-26 23:33:20 +1000
  • 332b5481e8 common: Log bad shaders to disk Connor McLaughlin 2019-09-26 23:32:03 +1000
  • b75674b149 SDL: Fix FPS counter disappearing behind menu Connor McLaughlin 2019-09-26 23:27:57 +1000
  • e9bb3d79b8 SDL: Add a shoddy FPS counter Connor McLaughlin 2019-09-26 21:44:02 +1000
  • 2a63dbce64 GPU: Add stats interface Connor McLaughlin 2019-09-26 14:03:32 +1000
  • 27cf3c99ac GTE: Fix incorrect source in MVMVA Connor McLaughlin 2019-09-26 13:43:41 +1000
  • 4d1837acb1 GTE: Special case for RTPS Connor McLaughlin 2019-09-26 02:43:28 +1000
  • d885abc528 GTE: More cleanups Connor McLaughlin 2019-09-26 01:40:55 +1000
  • f704d8fc63 GTE: Cleanup Connor McLaughlin 2019-09-26 01:07:01 +1000
  • ea3ba8b342 GPU: Various fixes (textures, blending) Connor McLaughlin 2019-09-26 00:15:21 +1000
  • 767e8f08e0 CDROM: Move pregap handling to image class Connor McLaughlin 2019-09-26 00:15:06 +1000
  • ba67f69c2a GTE: Implement NCCS/NCCT/NCDT/DPCS Connor McLaughlin 2019-09-25 20:24:50 +1000
  • b9b286e93d GPU: Fix shader compile error on Intel Connor McLaughlin 2019-09-25 20:24:19 +1000
  • c18597c3bf GTE: Implement unverified MVMVA Connor McLaughlin 2019-09-25 15:58:33 +1000
  • 3df7b22c37 GTE: Fix NCDS Connor McLaughlin 2019-09-25 15:40:08 +1000
  • 607cd4d3e4 CDROM: Stub out Setfilter Connor McLaughlin 2019-09-25 00:41:09 +1000
  • 9359d0778e Clean up memory access handlers, reduce template specializations Connor McLaughlin 2019-09-25 00:36:24 +1000
  • 4aca52cdf4 CPU: Silence some debug spam Connor McLaughlin 2019-09-24 23:56:18 +1000
  • 6aa36c2ead SPU: Hook up DMA reads/writes to RAM Connor McLaughlin 2019-09-24 23:55:57 +1000
  • 575a3b36f5 CDROM: Store the image path/current lba as part of the save state Connor McLaughlin 2019-09-24 23:55:22 +1000
  • 1276241622 SPU: Create stub needed for DMA to work Connor McLaughlin 2019-09-24 23:44:38 +1000
  • 7a413b4031 CDROM: Proper handling of request register Connor McLaughlin 2019-09-24 21:39:38 +1000
  • 4bb8fb211d DMA: Delay transfer/interrupt Connor McLaughlin 2019-09-24 21:38:58 +1000
  • 4cc83e2228 DMA: Implement interrupts Connor McLaughlin 2019-09-24 19:43:10 +1000
  • db777fdabb CDROM: Various fixes Connor McLaughlin 2019-09-24 01:33:18 +1000
  • 1f13c4ad2c Pad: Fix long transmit delay breaking other things Connor McLaughlin 2019-09-24 01:31:17 +1000
  • d65c9b3592 CDROM: Read timing and demute command, seek on ReadN Connor McLaughlin 2019-09-23 23:31:51 +1000
  • 20f14688ca System: Support loading expansion ROMs Connor McLaughlin 2019-09-23 01:28:00 +1000
  • 5d1c12c9ad Pad: Fix timing issues w/ BIOS Connor McLaughlin 2019-09-23 01:25:58 +1000
  • 734d1a7ee1 InterruptController: Masked interrupts are still set in the status register Connor McLaughlin 2019-09-23 01:24:36 +1000
  • fbd7fcec48 GTE: Implement NCDS (but incorrectly) Connor McLaughlin 2019-09-22 21:41:11 +1000
  • f2d62fcce0 CDROM: Hack timings to get further with booting Connor McLaughlin 2019-09-22 21:40:44 +1000
  • c772047715 GTE: Add AVSZ3/AVSZ4 Connor McLaughlin 2019-09-22 20:38:11 +1000
  • 005b06ae0c GTE: More implementation work, Reg+NCLIP+STR tests passing Connor McLaughlin 2019-09-22 17:33:11 +1000
  • 3fb08a72a4 CDROM: Hack around missing pregap in images Connor McLaughlin 2019-09-22 02:32:45 +1000
  • 948ac50020 CPU: Refactoring, implement LWC/SWC Connor McLaughlin 2019-09-22 02:06:47 +1000
  • 2875a22987 CDROM: Reads appear to be functioning Connor McLaughlin 2019-09-22 01:12:16 +1000
  • c988af453c Refactor timing to allow sync/updates in the middle of a slice Connor McLaughlin 2019-09-20 23:59:48 +1000
  • ad316162f3 Basic timer implementation Connor McLaughlin 2019-09-20 23:40:19 +1000
  • ad652c47ed Basic CD image loading Connor McLaughlin 2019-09-20 20:14:00 +1000
  • 53e755aa68 Pad: Save state support Connor McLaughlin 2019-09-20 19:21:45 +1000
  • 8cd75a4937 PAD: Basic support for digital controllers Connor McLaughlin 2019-09-20 16:47:41 +1000
  • d84bffead1 GPU: Implement transparency mode Connor McLaughlin 2019-09-19 00:55:06 +1000
  • 23ef1cafbd GPU: Force 16-bit precision when filling VRAM, clear mask bit Connor McLaughlin 2019-09-18 15:54:57 +1000
  • d8150c996b GPU: Support dumping copies out to file Connor McLaughlin 2019-09-18 15:43:25 +1000
  • e40ac7cee1 dep: Add stb_image_write Connor McLaughlin 2019-09-18 15:36:22 +1000
  • 4d624946d6 GPU: Texpage attribute can change texture mode too Connor McLaughlin 2019-09-18 15:24:29 +1000
  • 4d4ab898c0 GPU: Flush rendering before VRAM->VRAM copies Connor McLaughlin 2019-09-18 15:15:03 +1000
  • 2c07db6dd5 GPU: Flush rendering before VRAM reads Connor McLaughlin 2019-09-18 15:14:31 +1000
  • 4d38213f23 GPU: Implement VRAM-to-VRAM copies Connor McLaughlin 2019-09-18 00:58:30 +1000
  • ff83f15abe dep: Add missing file Connor McLaughlin 2019-09-18 00:30:26 +1000
  • 0a8bce8936 GPU: Hook up vblank interrupt Connor McLaughlin 2019-09-18 00:22:41 +1000
  • a84b3d7a2b CPU: Fix interrupts in branch delay slots messing up PC Connor McLaughlin 2019-09-18 00:22:10 +1000
  • 4025d6e4a6 GTE: Stub and register read/write function Connor McLaughlin 2019-09-17 23:35:17 +1000
  • 6df8d42480 CDROM: Add missing fields to save state Connor McLaughlin 2019-09-17 23:04:00 +1000
  • e3c6035152 CDROM: Implement get version and getstat commands Connor McLaughlin 2019-09-17 22:18:58 +1000
  • b951f27381 CDROM: Stub implementation Connor McLaughlin 2019-09-17 19:22:39 +1000
  • a0e7dff37c common: Add a FIFOQueue helper class Connor McLaughlin 2019-09-17 19:22:23 +1000
  • 2128a2984b Add interrupt controller emulation Connor McLaughlin 2019-09-17 16:26:00 +1000
  • c615e007c0 GPU: Serialization for CRTC state Connor McLaughlin 2019-09-17 14:40:23 +1000
  • f47688b61f System: Basic timings for GPU scanout Connor McLaughlin 2019-09-17 14:25:25 +1000
  • 9475c281bd Build: Set /MP on projects which are missing it Connor McLaughlin 2019-09-17 14:25:17 +1000
  • 540f282213 CPU: Fix incorrect exception vector for break Connor McLaughlin 2019-09-15 12:43:54 +1000
  • 5babc076f5 Bitfield: Fix incorrect shift in operator<<= Connor McLaughlin 2019-09-15 12:42:43 +1000
  • d58dbe04c0 CPU: Fix load delay register reads for same register in delay slot Connor McLaughlin 2019-09-15 12:16:51 +1000
  • 1bb794dd39 GPU: Use max vertex count based on buffer size Connor McLaughlin 2019-09-15 01:18:58 +1000
  • a58b687352 GPU: Cap batch sizes at 1024 vertices, flush if exceeded Connor McLaughlin 2019-09-15 01:13:23 +1000
  • 4ca3b4b570 CPU: Fix alignment exception on register indirect branch Connor McLaughlin 2019-09-15 01:13:11 +1000
  • bea727bbe4 CPU: Fix BGEZAL with rs == ra Connor McLaughlin 2019-09-15 01:02:35 +1000
  • 273f010d17 GPU: Use degenerate triangles to split strips and batch them Connor McLaughlin 2019-09-15 00:17:43 +1000
  • 1c8e326624 GPU: Fix off-by-one in rectangle rendering Connor McLaughlin 2019-09-14 23:50:34 +1000
  • 77b15d156d System: Periodically flush GPU Connor McLaughlin 2019-09-14 23:49:55 +1000
  • 03bd135060 SDL: Make GL debug output less noisy in Release Connor McLaughlin 2019-09-14 23:49:21 +1000
  • b5d51f47cd GPU: Use texel fetch for creating page textures Connor McLaughlin 2019-09-14 23:18:39 +1000
  • 19d9322e67 GPU: Fix texture coordinates when rendering paletted textures Connor McLaughlin 2019-09-14 22:47:20 +1000