Commit Graph

  • 0e0bd2852f CDROM: Trigger INT5 on shell open Connor McLaughlin 2020-03-29 01:15:04 +1000
  • 2292292956 CDROM: Set mode to read raw sectors after reset Connor McLaughlin 2020-03-29 01:14:58 +1000
  • 148279e2f2 GPU: Rewrite CRTC display modeling and overscan handling Connor McLaughlin 2020-03-29 01:14:37 +1000
  • fe824d6c89 GPU: Display VRAM with 1:1 pixel ratio rather than scaling Connor McLaughlin 2020-03-29 01:14:33 +1000
  • 21ddfacd40 Settings: Add missing crop mode save Connor McLaughlin 2020-03-29 01:13:53 +1000
  • e6d5a9d3e4 GPU: Add missing blitter ticks reset to SoftReset() Connor McLaughlin 2020-03-29 01:13:40 +1000
  • 10197506c5 CDROM: Implement 8-sector buffering behavior Connor McLaughlin 2020-03-29 01:13:25 +1000
  • a988384423 Common/HeapArray: Fix move construction/assignment Connor McLaughlin 2020-03-29 01:13:14 +1000
  • 46239e6758 GPU: Fix GP0(1Fh) locking up emulator Connor McLaughlin 2020-03-29 01:12:54 +1000
  • 5dbdc0b60c DMA: Remove timing events Connor McLaughlin 2020-03-29 01:12:44 +1000
  • 423f04325f SPU: Implement timing for RAM reads/writes Connor McLaughlin 2020-03-29 01:12:37 +1000
  • 20025b2ffd Qt: Hide mouse cursor in fullscreen mode Connor McLaughlin 2020-03-29 01:12:27 +1000
  • 22a0d8f93c CDROM: Implement Sync/00h command Connor McLaughlin 2020-03-28 02:24:36 +1000
  • 0b347e2151 GPU/HW: Implement flipped quad coordinate hack from beetle-psx Connor McLaughlin 2020-03-28 02:24:22 +1000
  • f23bcc0faa SPU: Ignore loop start flag when repeat address is explicitly set Connor McLaughlin 2020-03-27 01:42:59 +1000
  • 08ad5aad53 SPU: Run muted voices when IRQ is enabled Connor McLaughlin 2020-03-27 01:42:43 +1000
  • 54abd37daa GPU: Let the GPU drive DMA transfers for large time slices Connor McLaughlin 2020-03-26 00:13:20 +1000
  • d4ae0f13fe MDEC: Refactoring and fixes Connor McLaughlin 2020-03-26 00:13:07 +1000
  • c81efb1142 DMA: Enable block splitting for linked list mode Connor McLaughlin 2020-03-26 00:13:03 +1000
  • 88f1edd48d System: Include console region in save state Connor McLaughlin 2020-03-25 01:49:20 +1000
  • 7cd7dec668 HostInterface: Restore pause state after switching renderers Connor McLaughlin 2020-03-25 01:48:51 +1000
  • 18cc3d5932 SPU: Stub out external volume registers Connor McLaughlin 2020-03-24 00:22:02 +1000
  • 7317c83a3c SPU: Implement internal volume sweep register reads Connor McLaughlin 2020-03-24 00:21:52 +1000
  • 452c6e16d1 GPU: Fix blitter ticks not being counted Connor McLaughlin 2020-03-24 00:21:42 +1000
  • 4c2597acf3 SPU: Process key on/off at next 44100hz cycle Connor McLaughlin 2020-03-24 00:21:32 +1000
  • c8af4abad8 CDROM: Don't queue up a second INT1 when one is still pending Connor McLaughlin 2020-03-24 00:21:22 +1000
  • 40d6be7142 System: Frame pacing improvements Connor McLaughlin 2020-03-24 00:21:11 +1000
  • cbb9b96537 System: Include buffer swap time in frame time measurement Connor McLaughlin 2020-03-24 00:20:56 +1000
  • 9ce63952fb TimingEvent: Fix events losing time when rescheduling outside handler Connor McLaughlin 2020-03-24 00:20:45 +1000
  • 612b362ae9 Timers: Sync GPU on register write too Connor McLaughlin 2020-03-24 00:20:27 +1000
  • e2e2b573c0 GPU/HW: Move drawing offset to CPU-side Connor McLaughlin 2020-03-24 00:20:15 +1000
  • 40481305c4 GPU/HW: Fudge texture coordinates by half a screen-space pixel Connor McLaughlin 2020-03-24 00:20:12 +1000
  • 7ac48cd8d6 SPU: Swap read/write ready bits Connor McLaughlin 2020-03-23 00:29:18 +1000
  • 7a89c787b8 SPU: Fix some reverb registers not being saved to state Connor McLaughlin 2020-03-23 00:29:10 +1000
  • d47a82d591 SPU: Implement noise functionality Connor McLaughlin 2020-03-23 00:29:00 +1000
  • 0a6295a9b4 SPU: Implement volume sweep functionality Connor McLaughlin 2020-03-23 00:28:51 +1000
  • a5083f0ee4 Qt: Remove ? button in title bar Connor McLaughlin 2020-03-22 22:40:45 +1000
  • 701491156a Qt: Use menu font instead of system font as default font Connor McLaughlin 2020-03-22 22:40:29 +1000
  • 7b9be0a586 Qt: Add per-page help to settings dialog Connor McLaughlin 2020-03-22 22:19:46 +1000
  • 1d9bcb2a48 Qt: Force redraw the display when restoring after minimized Connor McLaughlin 2020-03-22 21:50:49 +1000
  • 361bedc2c3 SDLControllerInterface: Hackfix for non-player-id supporting controllers Connor McLaughlin 2020-03-22 21:29:58 +1000
  • 8b836555f6 Qt: Disable auto-fill background and set WA_NoSystemBackground Connor McLaughlin 2020-03-22 21:25:10 +1000
  • 74e0e83cfd Qt: Use same imgui style as SDL Connor McLaughlin 2020-03-22 13:17:16 +1000
  • e662f34f8b Qt: Add help for general settings Connor McLaughlin 2020-03-22 13:17:03 +1000
  • 4629cdfffc Qt: Add help text section to settings dialog Connor McLaughlin 2020-03-22 13:16:56 +1000
  • d5c76bf7d5 Qt: Increase default size of settings dilaog Connor McLaughlin 2020-03-22 13:16:47 +1000
  • c646bf507f Qt: Add OSD options to general settings Connor McLaughlin 2020-03-22 13:16:39 +1000
  • a4a5d3ef79 Qt: Split some console settings out into general settings Connor McLaughlin 2020-03-22 13:16:32 +1000
  • bf2f9bd8d9 Qt: Add 'Refresh' button to toolbar for reloading game list Connor McLaughlin 2020-03-22 13:16:20 +1000
  • 7e36195f44 HostInterface: Enable on-screen FPS/VPS/Speed display via config Connor McLaughlin 2020-03-21 23:05:04 +1000
  • 9fd95c3e21 Common/Rectangle: Fix off-by-one error in Intersects() Connor McLaughlin 2020-03-21 21:49:20 +1000
  • 77a60f0c5f HostInterface: Crash fix again for controller switching Connor McLaughlin 2020-03-22 13:15:44 +1000
  • acd49f3765 Qt: Fix possible crash when loading state via menu Connor McLaughlin 2020-03-22 13:10:28 +1000
  • 12ddeb675c HostInterface: Fix controller not updating when switched and system running Connor McLaughlin 2020-03-22 12:53:56 +1000
  • 46f921fb95 SDLControllerInterface: Fix crash on shutdown Connor McLaughlin 2020-03-22 12:37:11 +1000
  • 8190efa5dc SDLControllerInterface: Fix compilation on Ubuntu LTS Connor McLaughlin 2020-03-22 12:27:58 +1000
  • ad6e4cb6e4 Qt: Add "Clear All" and "Rebind All" to controller bindings Connor McLaughlin 2020-03-22 00:50:09 +1000
  • 45050709f2 Qt: Add support for clearing input bindings with right click Connor McLaughlin 2020-03-22 00:49:55 +1000
  • 29a09a3685 Introduce ControllerInterface class, port SDL interface over Connor McLaughlin 2020-03-22 00:49:46 +1000
  • 6ce97e0e13 dep: Add googletest Connor McLaughlin 2020-03-21 21:30:09 +1000
  • a4486cf6fa CDROM: Don't miss last three frames at end of sector Connor McLaughlin 2020-03-21 12:30:57 +1000
  • 8ef1e71ce0 DMA: Channels other than OTC should run based on request in SyncMode 0 Connor McLaughlin 2020-03-21 00:15:49 +1000
  • f4d172df2f DMA: Fix underflow when block_count == 0 Connor McLaughlin 2020-03-21 00:15:42 +1000
  • 904ab982e6 GPU: Fix crash when fill rectangles are out-of-bounds Connor McLaughlin 2020-03-21 00:15:35 +1000
  • d67bcd654c GPU: Prevent emulator locking up when switching between PAL/NTSC mode Connor McLaughlin 2020-03-20 01:12:41 +1000
  • bad5b30a61 CDROM: Fix incorrect volume matrix update/application Connor McLaughlin 2020-03-19 00:28:57 +1000
  • 3223f87eeb CDROM: Simplify register indexing for write Connor McLaughlin 2020-03-19 00:28:41 +1000
  • 1ee68ad12a CommonHostInterface: Add Screenshot hotkey Connor McLaughlin 2020-03-18 22:28:03 +1000
  • afe2f96474 Qt: Fix display not updating after resize when paused Connor McLaughlin 2020-03-18 22:27:45 +1000
  • b86e0bc846 SPU: Implement reverb Connor McLaughlin 2020-03-17 12:48:03 +1000
  • c9e5e3a43e CDROM: Add missing disc/console region check Connor McLaughlin 2020-03-17 12:47:46 +1000
  • 282998d0bb Qt: Add screenshot button Connor McLaughlin 2020-03-16 00:06:39 +1000
  • ffb760c79d SDL: Add screenshot to menu Connor McLaughlin 2020-03-16 00:04:16 +1000
  • 6b68512ac1 HostInterface: Add SaveScreenshot() method Connor McLaughlin 2020-03-16 00:03:57 +1000
  • 2bb992a702 HostDisplay: Add texture dumping/saving support Connor McLaughlin 2020-03-16 00:03:49 +1000
  • b4153266a0 GL/Texture: Add a GetTextureSubImage fallback/helper Connor McLaughlin 2020-03-16 00:03:25 +1000
  • 212fddd195 D3D11/StagingTexture: Add auto-resizing staging texture Connor McLaughlin 2020-03-16 00:03:16 +1000
  • cfcdc1c336 dep: Add stb_image_resize Connor McLaughlin 2020-03-16 00:03:06 +1000
  • 97c435a154 CMake: Linux build fix Connor McLaughlin 2020-03-16 00:02:55 +1000
  • fe2e6561d3 Qt: Add audio dumping options Connor McLaughlin 2020-03-15 22:04:32 +1000
  • c4af353d54 SDL: Add audio dumping options Connor McLaughlin 2020-03-15 22:04:25 +1000
  • 8e20d0d4ff SPU: Add audio dumping support Connor McLaughlin 2020-03-15 22:04:17 +1000
  • 198a64eb5e HostInterface: Add a helper function for generating timestamp-based filenames Connor McLaughlin 2020-03-15 22:03:53 +1000
  • c7a74cabaa Common: Add WAVWriter class Connor McLaughlin 2020-03-15 22:03:22 +1000
  • 6a6aa72f3a SPU: Add a tick counter and delay between key on/off writes Connor McLaughlin 2020-03-14 15:24:23 +1000
  • d42f155512 SPU: Use "ticks" instead of "sample" in variable names Connor McLaughlin 2020-03-14 15:23:20 +1000
  • 90d6babfb0 SPU: Always run, not only when enabled Connor McLaughlin 2020-03-14 15:01:23 +1000
  • c3cb6ef393 Qt: Fix debug menu not updating selected GPU renderer Connor McLaughlin 2020-03-14 12:34:39 +1000
  • 90121aa169 GPU: Fix VRAM display in software renderer Connor McLaughlin 2020-03-13 23:21:44 +1000
  • e076526898 CDROM: Rework sector buffering behavior Connor McLaughlin 2020-03-12 15:32:41 +1000
  • 86eefbd5d7 System: Fix a possible assertion failure loading state Connor McLaughlin 2020-03-12 15:32:37 +1000
  • 21ecf231d9 Qt: Show game list scanning progress visually Connor McLaughlin 2020-03-12 15:32:34 +1000
  • 0e3bcfa7b5 Qt/HostInterface: Track main window pointer Connor McLaughlin 2020-03-12 15:32:30 +1000
  • 9e08ae6188 GameList: Use ProgressCallback interface when scanning Connor McLaughlin 2020-03-12 15:32:19 +1000
  • f71a03202b Qt: Add ProgressCallback implementation Connor McLaughlin 2020-03-12 15:32:15 +1000
  • 8028b7b4a3 Common: Add ProgressCallback class Connor McLaughlin 2020-03-12 13:54:27 +1000
  • 8f39a0f154 Qt: Properly implement "Start Fullscreen" Connor McLaughlin 2020-03-12 13:53:58 +1000
  • 2480624cbe Qt: Replace QWindow for display with QWidget base Connor McLaughlin 2020-03-12 13:53:51 +1000
  • db1070a683 Settings: Fix start paused not applying Connor McLaughlin 2020-03-12 13:53:43 +1000
  • 3effa1238f CDROM: Return correct SCEx string based on disc region Connor McLaughlin 2020-03-12 13:51:53 +1000