GPU: Fix VRAM display in software renderer
This commit is contained in:
parent
e076526898
commit
90121aa169
|
@ -115,7 +115,7 @@ void GPU_SW::UpdateDisplay()
|
|||
}
|
||||
else
|
||||
{
|
||||
CopyOut15Bit(m_vram.data(), VRAM_WIDTH, m_display_texture_buffer.data(), VRAM_WIDTH, VRAM_HEIGHT, VRAM_HEIGHT);
|
||||
CopyOut15Bit(m_vram.data(), VRAM_WIDTH, m_display_texture_buffer.data(), VRAM_WIDTH, VRAM_WIDTH, VRAM_HEIGHT);
|
||||
m_host_display->UpdateTexture(m_display_texture.get(), 0, 0, VRAM_WIDTH, VRAM_HEIGHT,
|
||||
m_display_texture_buffer.data(), VRAM_WIDTH * sizeof(u32));
|
||||
m_host_display->SetDisplayTexture(m_display_texture->GetHandle(), VRAM_WIDTH, VRAM_HEIGHT, 0, 0, VRAM_WIDTH,
|
||||
|
|
Loading…
Reference in New Issue