Commit Graph

8136 Commits

Author SHA1 Message Date
Stenzek 891d5cefbe
ImGuiFullscreen: Allow smooth scrolling 2024-09-09 21:57:08 +10:00
Stenzek e93dea5ad8
SPU: Connect 0x1F801DB8/0x1F801DBA writes
But I'm not aware of any games that actually use this, and if there is a
sweep active, it will be soon overwritten anyway.
2024-09-09 21:04:47 +10:00
Stenzek d1770b616f
Settings: Default console logging to running from TTY 2024-09-09 20:55:15 +10:00
Stenzek fe9d06a194
Qt/Debugger: Snap code view to center on goto address 2024-09-09 20:41:10 +10:00
Stenzek 936c945e73
Qt/Debugger: Highlight selection on dump address 2024-09-09 20:37:04 +10:00
Stenzek c633a6bacc
Qt/Debugger: Invalidate blocks on manual memory edit
Ensures recompiler isn't executing stale code.
2024-09-09 20:19:26 +10:00
Stenzek 128d5254ca
MSBuild: Disable RTTI on Windows builds
It's not used.
2024-09-09 19:22:41 +10:00
Stenzek e2a3fe14f0
Cheats: Prevent inlining of memory functions
Clang is way too eager here and inlines the whole thing hundreds of
times within CheatList::Apply().
2024-09-09 18:53:51 +10:00
Stenzek 7bcdf11240
MediaCapture: Fix audio timestamp drift
Fixes capture lag after approximately 10 minutes.
2024-09-09 17:27:22 +10:00
Stenzek de551c1836
D3D12Device: Fix crash when using media capture 2024-09-09 17:27:10 +10:00
Stenzek 559aff0ad5
D3D12Device: Use DXC and 12.0 feature level 2024-09-09 00:23:30 +10:00
Stenzek a22acfc8a7
Deps: Include DXC and DirectX Agility SDK 2024-09-09 00:00:35 +10:00
Stenzek 4c31218d2b
GPUDevice: Add API version field
Also tie shader caches to API version and device LUID. That way we don't
have tons of cache files, and they're regenerated if the GPU/driver
changes.
2024-09-08 23:33:05 +10:00
Stenzek c42fb7c16e
GPUDevice: Support ingesting SPIR-V
Will be transpiled to HLSL -> DXBC for DirectX backends.
2024-09-08 22:11:58 +10:00
Stenzek 6a5f16d89a
VulkanDevice: Handle rare case of unaligned SPIR-V 2024-09-08 21:55:51 +10:00
Stenzek 432fd80f3d
PostProcessing/FX: Use SPIR-V instead of GLSL for Vulkan 2024-09-08 19:43:18 +10:00
Stenzek 86bff869bc
dep/reshadefx: Update to 7bdfb03 2024-09-08 19:19:58 +10:00
Stenzek 3078339f64
Common: Extract out ryml helpers 2024-09-09 00:35:31 +10:00
Stenzek b10f043350
StringUtil: Fix typo 2024-09-09 00:35:12 +10:00
Stenzek 1d83e72887
Achievements: Fix incorrect plural string 2024-09-08 11:51:31 +10:00
Anderson Cardoso b6c4d6dda9
Atualização Português do Brasil (#3293)
Atualizado para última versão.
2024-09-07 22:53:49 -03:00
shikulja d29444e948
Update Russian translation (#3292)
* upd ts

* Update Russian translation

* Update Russian translation
2024-09-08 04:53:42 +03:00
Stenzek 1956575710
Cheats: Fix detection of ungrouped cheat import 2024-09-08 11:49:59 +10:00
Stenzek 32a3311208
System: Add option to automatically resize window 2024-09-07 22:05:54 +10:00
Stenzek 9d6ec23dc4
Common: Fix GSVector natvis 2024-09-07 21:53:32 +10:00
Stenzek 940cc636d6
GPU: Fix internal res screenshot AR with None cropping 2024-09-07 20:19:28 +10:00
Stenzek af777c16ff
MediaCapture: Log video size 2024-09-07 20:19:07 +10:00
Stenzek 47a3cd44f3
CDROM: Support reading MODE1 sectors 2024-09-07 16:05:53 +10:00
Stenzek 1b2ff7e0e8
CDImage: Support reading MODE1 sectors 2024-09-07 16:05:43 +10:00
Stenzek 6ea2bb1810
Qt/Debugger: Auto refresh memory every 100ms 2024-09-07 13:39:14 +10:00
Stenzek 71ec59be06
Qt/Debugger: Highlight changed bytes in memory view 2024-09-07 13:19:01 +10:00
Stenzek ac5a2a153a
GPUDevice: Remove BeginPresent() skip parameter
It wasn't used - System does its own present skipping.
2024-09-07 12:53:55 +10:00
Stenzek 4b0c1fdbf2
GPUDevice: Add recovery from lost device 2024-09-07 12:48:44 +10:00
Stenzek 1c1b82ed66
GPUDevice: Purge threaded presentation
Worse frame pacing, and GPU thread (when I finish it) will give
significantly faster performance on mobile anyway.
2024-09-07 12:15:42 +10:00
Stenzek c5dd48474f
CI/MacOS: Don't use ninja for lunasvg 2024-09-06 22:59:21 +10:00
Mrlinkwii 95185b7308
FSUI : some misc fixes (#3291)
FullscreenUI: Some misc fixes
2024-09-06 13:55:17 +01:00
Stenzek 2e080d4998
Qt: Add edit function to debugger memory view 2024-09-06 22:48:50 +10:00
Stenzek 153d95982b
RegTest: Compile fix 2024-09-06 22:14:29 +10:00
Stenzek 929b049bd8
Qt: Save/restore additional window positions
Cheat Manager, Memory Scanner, CPU Debugger.
2024-09-06 20:43:43 +10:00
Stenzek ab1c85790c
CPU: Refactor execution mode switching
Fixes single step breaking in branch delay slots with recompiler.
Simplifies initialization.
Removes multiple sources of truth for fastmem.
2024-09-06 20:00:30 +10:00
Stenzek 4c59513c79
GPUDevice: Fix pipeline cache loading
(again)
2024-09-06 18:00:00 +10:00
Stenzek a074699dab
Qt: Fix 'Boot and Debug' menu option 2024-09-06 17:45:59 +10:00
Bobby Smith 2d3c6ace31
GameDB: Fix MGS Premium Package (#3289) 2024-09-06 09:39:28 +02:00
spacepaw 5b4d625d23
Add *.psx as a supported PS-X EXE file type (#3290) 2024-09-06 09:33:19 +02:00
Anderson Cardoso 4a2714150e
Atualização Português do Brasil (#3288)
Atualizado para a última versão.
2024-09-03 10:36:21 -03:00
Stenzek 129df8410e
PostProcessing/FX: Log pipeline creation error description 2024-09-03 23:28:27 +10:00
Stenzek a53dc85035
GPUDevice: Fix initial pipeline cache not being created 2024-09-03 22:45:42 +10:00
Stenzek 0458dfe8be
MemoryCard: Don't display message for empty card 2024-09-03 21:49:51 +10:00
Stenzek a7d8e6d018
Host: Add disambiguation variants for translations 2024-09-03 21:39:00 +10:00
Stenzek 060c5553c0
INISettingsInterface: Use FileSystem atomic update routines 2024-09-03 20:43:42 +10:00