Commit Graph

13 Commits

Author SHA1 Message Date
Stenzek 7fc4b89719 dep/glad: Fix Linux build 2023-09-17 12:51:00 +10:00
Connor McLaughlin 5da9edceb9 Build: Unify MSBuild options in props files 2021-07-10 21:45:10 +10:00
Connor McLaughlin 49cea927f0 Build: Add ARM64 platform for Windows 2020-10-14 00:48:48 +10:00
Connor McLaughlin c5db7db182 Build: Compile source as UTF-8 with MSVC 2020-08-15 00:04:38 +10:00
Connor McLaughlin af9afae1cd cmake: SUPPORTS_X11 -> USE_X11 for glad 2020-07-12 12:41:58 +10:00
Connor McLaughlin 79841d13e2 dep/glad: Work around missing EGL_CAST on ARM drivers 2020-07-11 03:29:04 +10:00
Connor McLaughlin 4f4c4f4146 Common: Add GL context wrapper implementation 2020-05-25 15:02:44 +10:00
Connor McLaughlin 75ad533f30 dep/glad: Add WGL, EGL, GLX 2020-05-25 14:54:51 +10:00
Connor McLaughlin 3daa6b469a Build: Explicitly disable spectre mitigations
Mitigations-off gave a roughly 20-25% boost in performance on my laptop
(i7-7700HQ), even with the recompiler.

It seems AppVeyor was building with them enabled. You shouldn't treat an
emulator like a sandbox and run untrusted code in it amyway.
2020-04-01 22:30:19 +10:00
Connor McLaughlin 41574d92e8 Build: Enable conformance mode 2019-10-27 01:58:28 +10:00
Connor McLaughlin 1adb1d14ae Build: Enable inlining for __inline functions in DebugFast 2019-10-26 15:42:21 +10:00
Connor McLaughlin 9475c281bd Build: Set /MP on projects which are missing it 2019-09-17 14:25:17 +10:00
Connor McLaughlin 2149ab4d69 Initial commit 2019-09-11 14:00:42 +10:00