Connor McLaughlin
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86eefbd5d7
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System: Fix a possible assertion failure loading state
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2020-03-12 15:32:37 +10:00 |
Connor McLaughlin
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21ecf231d9
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Qt: Show game list scanning progress visually
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2020-03-12 15:32:34 +10:00 |
Connor McLaughlin
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0e3bcfa7b5
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Qt/HostInterface: Track main window pointer
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2020-03-12 15:32:30 +10:00 |
Connor McLaughlin
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9e08ae6188
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GameList: Use ProgressCallback interface when scanning
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2020-03-12 15:32:19 +10:00 |
Connor McLaughlin
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f71a03202b
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Qt: Add ProgressCallback implementation
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2020-03-12 15:32:15 +10:00 |
Connor McLaughlin
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8028b7b4a3
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Common: Add ProgressCallback class
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2020-03-12 13:54:27 +10:00 |
Connor McLaughlin
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8f39a0f154
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Qt: Properly implement "Start Fullscreen"
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2020-03-12 13:53:58 +10:00 |
Connor McLaughlin
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2480624cbe
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Qt: Replace QWindow for display with QWidget base
Not as elegant, but it solves the input focus issue.
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2020-03-12 13:53:51 +10:00 |
Connor McLaughlin
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db1070a683
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Settings: Fix start paused not applying
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2020-03-12 13:53:43 +10:00 |
Connor McLaughlin
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3effa1238f
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CDROM: Return correct SCEx string based on disc region
Fixes SCEI/SCEE displaying as SCEE in BIOS.
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2020-03-12 13:51:53 +10:00 |
Connor McLaughlin
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419422a2d7
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CDROM: Return console region string based on system
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2020-03-12 13:51:38 +10:00 |
Connor McLaughlin
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e0a339ca96
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GameList: Seperate disc region and console region
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2020-03-12 13:51:29 +10:00 |
Connor McLaughlin
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e8a5259e68
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Qt: Show save times in save state menu as well
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2020-03-12 13:51:23 +10:00 |
Connor McLaughlin
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b2d0dd2d6c
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Qt/GameList: Update entry rather than ignoring same directory added twice
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2020-03-10 23:10:20 +10:00 |
Connor McLaughlin
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ed0abf3912
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Qt: Fix possible assertion failure when removing search directories
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2020-03-10 22:59:17 +10:00 |
Connor McLaughlin
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bd25aa2f9d
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Qt: Include .chd in disc image filter
Fixes #77.
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2020-03-10 00:18:13 +10:00 |
Connor McLaughlin
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c2370c598e
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CDROM: Don't crash when stopping with no media
Fixes #76.
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2020-03-10 00:09:27 +10:00 |
Connor McLaughlin
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e98c753d3d
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CDROM: Delay the first CDDA report by one second
Needs hardware testing...
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2020-03-09 00:01:28 +10:00 |
Connor McLaughlin
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776159265a
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CDROM: Skip pregap when processing CDDA
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2020-03-09 00:01:26 +10:00 |
Connor McLaughlin
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b81071a65c
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CDImage: Assume 2 second pregap between tracks if none specified
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2020-03-09 00:01:23 +10:00 |
Connor McLaughlin
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631865469d
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CDROM: Bump up ACK delay timing
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2020-03-08 18:07:39 +10:00 |
Connor McLaughlin
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4eeaa38ccd
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CDROM: Don't persist seek error bit in secondary status
Fixes Viewpoint (#56).
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2020-03-08 15:54:09 +10:00 |
Connor McLaughlin
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2249b873ff
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D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
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2020-03-08 12:51:14 +10:00 |
Connor McLaughlin
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99d42c07c2
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D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
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2020-03-08 12:38:01 +10:00 |
Connor McLaughlin
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e19175edae
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GPU/D3D11: Fix non-vertical line rendering at >1x scale
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2020-03-08 00:03:31 +10:00 |
Connor McLaughlin
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34ae0dae13
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CDROM: Fix upper bound for XA audio frames and sync SPU
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2020-03-07 17:29:41 +10:00 |
Connor McLaughlin
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6fa8031569
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GPU/D3D11: Fix uniform buffer creation on Win7
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2020-03-07 16:05:54 +10:00 |
Connor McLaughlin
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eb6dbbfb13
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CDROM: Set seeking bit in stat when seeking
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2020-03-07 15:10:49 +10:00 |
Connor McLaughlin
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c700913322
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CDROM: Implement SetSession command
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2020-03-07 15:10:19 +10:00 |
Connor McLaughlin
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d0f420de10
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CDROM: Log invalid command identifiers
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2020-03-07 14:00:15 +10:00 |
Connor McLaughlin
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6bb6249e86
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GPU/HW: Print capabilities to log
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2020-03-07 12:54:15 +10:00 |
Connor McLaughlin
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b5b6a15e40
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GPU/D3D11: Always flush render before presenting
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2020-03-07 12:37:58 +10:00 |
Connor McLaughlin
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ae4767a9ca
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GPU/HW: Always unmap buffer on flush
Should stop assertions firing in some games.
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2020-03-07 12:34:44 +10:00 |
Connor McLaughlin
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ef2796b780
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CommonHostInterface: Fix controller inputs not binding
Fixes #46.
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2020-03-06 21:55:27 +10:00 |
Connor McLaughlin
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2004de7170
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Qt: Fix controller rebinding not registering when paused
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2020-03-06 21:55:10 +10:00 |
Connor McLaughlin
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f9a298f1b7
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GPU: Fix incorrect handling of check mask bit
Fixes boxes in Silent Hill in Software Renderer.
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2020-03-06 00:45:21 +10:00 |
Connor McLaughlin
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d46d681179
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Add xxhash to dependencies
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2020-03-05 21:17:15 +10:00 |
Connor McLaughlin
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552a01a9b6
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Qt: Disable LTCG on Release-only builds
It wasn't being used anyway.
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2020-03-04 23:21:43 +10:00 |
Connor McLaughlin
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b59e4ffbcb
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HostInterface: Reset performance counters on unpausing
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2020-03-03 10:07:16 +10:00 |
Connor McLaughlin
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b405c01652
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Qt: Save settings for column visibility/sorting in game list
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2020-03-02 11:08:29 +10:00 |
Connor McLaughlin
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5c0660744a
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Qt: Implement "File Title" column and toggling in game list
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2020-03-02 11:08:25 +10:00 |
Connor McLaughlin
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c8954a3089
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Qt: Fix game list sorting by column
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2020-03-02 11:08:20 +10:00 |
Connor McLaughlin
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69f03959aa
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Qt: Implement context menu in game list
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2020-03-02 11:08:16 +10:00 |
Connor McLaughlin
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0c40903f74
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Qt: Fix double mutex lock on controller type change
Fixes #39.
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2020-03-02 11:05:13 +10:00 |
Connor McLaughlin
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34f1c644f5
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GPU: Update GPUSTAT if raster has passed to the next line
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
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2020-03-01 17:14:42 +10:00 |
Connor McLaughlin
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b0b1fd8f1a
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GPU: Timing for CPU->VRAM transfers
Fixes Monkey Hero, probably others.
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2020-03-01 17:14:38 +10:00 |
Connor McLaughlin
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6b9c6d3750
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GPU: Add a helper function to determine how many GPU ticks are pending
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2020-03-01 17:14:32 +10:00 |
Connor McLaughlin
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635ab72b37
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GPU: Implement "Scaled Dithering" option
Fixes #29.
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2020-03-01 00:05:31 +10:00 |
Connor McLaughlin
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d41e6dd28f
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CommonHostInterface: Add some more default key bindings
Also remove some unused code.
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2020-02-29 00:41:17 +10:00 |
Connor McLaughlin
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fdcb891ed3
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GPU: Fix incorrect detection of 480i mode
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2020-02-29 00:19:23 +10:00 |