Qt/DisplaySettings: Fix renderer recommended value not translating

This commit is contained in:
Connor McLaughlin 2020-10-28 17:32:49 +10:00
parent cf630f0592
commit 0b84433533
1 changed files with 3 additions and 3 deletions

View File

@ -48,11 +48,11 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
populateGPUAdapters(); populateGPUAdapters();
dialog->registerWidgetHelp( dialog->registerWidgetHelp(
m_ui.renderer, tr("Renderer"), Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER), m_ui.renderer, tr("Renderer"),
qApp->translate("GPURenderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER)),
tr("Chooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, " tr("Chooses the backend to use for rendering the console/game visuals. <br>Depending on your system and hardware, "
"Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best " "Direct3D 11 and OpenGL hardware backends may be available. <br>The software renderer offers the best "
"compatibility, " "compatibility, but is the slowest and does not offer any enhancements."));
"but is the slowest and does not offer any enhancements."));
dialog->registerWidgetHelp( dialog->registerWidgetHelp(
m_ui.adapter, tr("Adapter"), tr("(Default)"), m_ui.adapter, tr("Adapter"), tr("(Default)"),
tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware " tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "