From 0b84433533dd88073b04282ee826d8e69693d102 Mon Sep 17 00:00:00 2001 From: Connor McLaughlin Date: Wed, 28 Oct 2020 17:32:49 +1000 Subject: [PATCH] Qt/DisplaySettings: Fix renderer recommended value not translating --- src/duckstation-qt/displaysettingswidget.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/duckstation-qt/displaysettingswidget.cpp b/src/duckstation-qt/displaysettingswidget.cpp index 26b276278..b0b32cf0d 100644 --- a/src/duckstation-qt/displaysettingswidget.cpp +++ b/src/duckstation-qt/displaysettingswidget.cpp @@ -48,11 +48,11 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW populateGPUAdapters(); dialog->registerWidgetHelp( - m_ui.renderer, tr("Renderer"), Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER), + m_ui.renderer, tr("Renderer"), + qApp->translate("GPURenderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER)), tr("Chooses the backend to use for rendering the console/game visuals.
Depending on your system and hardware, " "Direct3D 11 and OpenGL hardware backends may be available.
The software renderer offers the best " - "compatibility, " - "but is the slowest and does not offer any enhancements.")); + "compatibility, but is the slowest and does not offer any enhancements.")); dialog->registerWidgetHelp( m_ui.adapter, tr("Adapter"), tr("(Default)"), tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "