diff --git a/src/duckstation-qt/displaysettingswidget.cpp b/src/duckstation-qt/displaysettingswidget.cpp
index 26b276278..b0b32cf0d 100644
--- a/src/duckstation-qt/displaysettingswidget.cpp
+++ b/src/duckstation-qt/displaysettingswidget.cpp
@@ -48,11 +48,11 @@ DisplaySettingsWidget::DisplaySettingsWidget(QtHostInterface* host_interface, QW
populateGPUAdapters();
dialog->registerWidgetHelp(
- m_ui.renderer, tr("Renderer"), Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER),
+ m_ui.renderer, tr("Renderer"),
+ qApp->translate("GPURenderer", Settings::GetRendererDisplayName(Settings::DEFAULT_GPU_RENDERER)),
tr("Chooses the backend to use for rendering the console/game visuals.
Depending on your system and hardware, "
"Direct3D 11 and OpenGL hardware backends may be available.
The software renderer offers the best "
- "compatibility, "
- "but is the slowest and does not offer any enhancements."));
+ "compatibility, but is the slowest and does not offer any enhancements."));
dialog->registerWidgetHelp(
m_ui.adapter, tr("Adapter"), tr("(Default)"),
tr("If your system contains multiple GPUs or adapters, you can select which GPU you wish to use for the hardware "