dolphin/Source/Core
Lioncash f9c20571ab PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration
Also ensure that all members of the class are initialized on
construction as well. Previously the bool indicating if options are
dirty wouldn't be initialized, which could be read uninitialized if an
instance was constructed and then IsDirty() is called.
2018-05-21 11:54:56 -04:00
..
AudioCommon Reformat all the things! 2018-04-12 21:28:39 +02:00
Common IOSC: Implement VerifyPublicKeySign for ECC 2018-05-20 20:04:53 +02:00
Core WiiSave: Fix typo 2018-05-21 16:41:15 +02:00
DiscIO Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
DolphinNoGUI UICommon: Avoid including Xrandr.h 2018-04-14 17:14:38 +02:00
DolphinQt2 Qt: Implement post-processing shader configuration window 2018-05-21 16:09:04 +01:00
DolphinWX PPCAnalyst: Make CodeBuffer an alias for std::vector<CodeOp> 2018-05-18 17:19:45 -04:00
InputCommon THis fixes issue #08 and #16, the rumble test and slider 2018-04-19 17:48:55 -04:00
UICommon Reimplement custom PNG banners in game list 2018-05-20 15:34:03 +02:00
Updater Updater: Show error when trying to launch directly 2018-05-05 23:32:08 +02:00
VideoBackends Remove SOIL altogether from the project. 2018-05-20 13:44:42 +02:00
VideoCommon PostProcessing: Default constructor and destructor of PostProcessingShaderConfiguration 2018-05-21 11:54:56 -04:00
CMakeLists.txt Moved NoGUI out of DolphinWx. 2017-03-08 01:24:18 -08:00