dolphin/Source/Plugins
Jordan Woyak f51d8fffa0 Plugin that should eventually replace the GCPad and emulated Wiimote plugin:
It's currently only really usable on Windows. Linux/OS X will need keyboard support added in, but SDL should work for joysticks on non-Windows without too many modifications.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5254 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-03-30 19:14:11 +00:00
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Plugin_DSP_HLE Fix noWX compiling, Fix OSX crashing when opening options because of dumb code. Fix OSX Wiimote, will fix multi-wiimote in OSX later. 2010-03-05 07:03:44 +00:00
Plugin_DSP_LLE DSPLLE: Opcode LUT Cleanup 2010-03-29 01:18:05 +00:00
Plugin_GCPad Disable divwux until we find out what's wrong with it, enable subfcx, and also JIT64 now sets cr[0] correctly. 2010-03-24 22:51:06 +00:00
Plugin_GCPadNew Plugin that should eventually replace the GCPad and emulated Wiimote plugin: 2010-03-30 19:14:11 +00:00
Plugin_VideoDX9 fixed fps limiting when using using virtual xfb, now fps = vps, in fact now real xfb is as fast as no using xfb, i'm thinking now that the correct thing is leave it enabled as default, and even remove the option. 2010-03-28 23:51:32 +00:00
Plugin_VideoOGL fixed fps limiting when using using virtual xfb, now fps = vps, in fact now real xfb is as fast as no using xfb, i'm thinking now that the correct thing is leave it enabled as default, and even remove the option. 2010-03-28 23:51:32 +00:00
Plugin_VideoSoftware Added scons options "shared_libname=true" to link agains the system shared libraries for lzo, sfml, and soil. For example add the scons option "shared_lzo=true" for lzo. This will check for the system libraries and then fall back to building and linking statically against the Externals if not found. You must have liblzo2-dev, libsoil-dev, and libsfml-dev installed. Note that you need version 1.5 or later for sfml. Currently scons doesn't check the version for you. 2010-03-09 22:17:33 +00:00
Plugin_Wiimote Fix a problem with the sensitivity setting being grayed out when the wiimote wasn't set to emulated. 2010-03-28 09:51:57 +00:00
Plugin_nJoy_SDL Falcon4ever prefers to keep a standalone code copy of nJoy in repository. 2010-02-03 02:54:31 +00:00