dolphin/Source/Core/VideoBackends/Vulkan
TellowKrinkle 6ee0248eab VideoBackends:Metal: MSAA support 2022-07-21 20:44:19 -05:00
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CMakeLists.txt VideoBackends / VideoCommon: refactor Vulkan to use new SPIRV functionality 2022-06-24 18:09:53 -05:00
CommandBufferManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CommandBufferManager.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
Constants.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ObjectCache.cpp VideoCommon: Expose SamplerState to shaders 2021-11-17 20:04:34 -08:00
ObjectCache.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ShaderCompiler.cpp ShaderCompiler: Use compute shader header in compute shaders 2022-07-09 19:01:58 -04:00
ShaderCompiler.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
StagingBuffer.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
StagingBuffer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
StateTracker.cpp VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
StateTracker.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKBoundingBox.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VKBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
VKMain.cpp VKMain: Remove check for macOS 10.14 2022-06-01 22:57:56 -04:00
VKPerfQuery.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKPerfQuery.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKPipeline.cpp VideoCommon: Better driver bug handling 2022-07-13 21:51:24 -05:00
VKPipeline.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKRenderer.cpp VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
VKRenderer.h VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
VKShader.cpp VKShader: Only set shader name if supported 2022-01-31 01:17:40 -05:00
VKShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKStreamBuffer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKStreamBuffer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKSwapChain.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKSwapChain.h Externals / Vulkan: update Vulkan headers to v1.3.204. Fix default present mode in Vulkan swap chain 2022-01-29 00:47:51 -06:00
VKTexture.cpp VKTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
VKTexture.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
VKVertexFormat.cpp VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal 2022-04-22 16:54:36 -07:00
VKVertexFormat.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKVertexManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VKVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VulkanContext.cpp VideoBackends:Metal: MSAA support 2022-07-21 20:44:19 -05:00
VulkanContext.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VulkanEntryPoints.inl VulkanEntryPoints: Make vkSetDebugUtilsObjectNameEXT an instance function 2022-01-31 01:17:40 -05:00
VulkanLoader.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
VulkanLoader.h Convert LOG_TYPE and LOG_LEVELS to enum class 2021-10-24 11:48:36 -07:00