.. |
Debugger
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warning fixes
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2008-11-26 20:28:03 +00:00 |
GUI
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dded wxT()
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2008-11-30 15:13:33 +00:00 |
Logging
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warning fixes
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2008-11-26 20:28:03 +00:00 |
OS
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
BPStructs.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
BPStructs.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
Config.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
Config.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
GLUtil.cpp
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Assorted warning fixes, small mixer improvement when both DTK and HLE audio are used
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2008-11-09 13:17:17 +00:00 |
GLUtil.h
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
Globals.cpp
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
Globals.h
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
ImageWrite.cpp
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Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
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2008-10-22 21:02:37 +00:00 |
ImageWrite.h
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Massive style & comment cleanup of (mostly) GL plugin - also split some large files. A minor speedup for BP writes - merged the two switch()-es.
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2008-10-17 11:30:14 +00:00 |
NativeVertexFormat.cpp
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Didn't replace all the instances
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2008-11-26 21:41:17 +00:00 |
OpcodeDecoding.cpp
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More CP/GPFifo work. Fix Super Monkey Ball SC/DC. SMB force us to hack CP differently: CPU really thinks the fifo is always empty and on idle now.
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2008-11-22 15:25:04 +00:00 |
OpcodeReaders.cpp
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
OpcodeReaders.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
PixelShaderManager.cpp
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
PixelShaderManager.h
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
Render.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
Render.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
SConscript
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forgot to update the SConscript
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2008-11-30 15:06:34 +00:00 |
TextureConverter.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
TextureConverter.h
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Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback.
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2008-11-10 07:12:14 +00:00 |
TextureMngr.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
TextureMngr.h
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Remove OpenGL stuff from Globals.h. Stuff that doesn't use GL shouldn't include it.
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2008-10-22 21:02:37 +00:00 |
VertexLoader.cpp
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some more control structure merging
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2008-11-30 22:57:55 +00:00 |
VertexLoader.h
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make vertex format compiler less confusing (no more duplicated work).
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2008-11-30 22:47:06 +00:00 |
VertexLoaderManager.cpp
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GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
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2008-11-25 21:15:31 +00:00 |
VertexLoaderManager.h
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GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
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2008-11-25 21:15:31 +00:00 |
VertexLoader_Color.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexLoader_Color.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexLoader_Normal.cpp
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reorganize the vertex normal loader tables a little.
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2008-12-01 00:02:36 +00:00 |
VertexLoader_Normal.h
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reorganize the vertex normal loader tables a little.
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2008-12-01 00:02:36 +00:00 |
VertexLoader_Position.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexLoader_Position.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexLoader_TextCoord.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexLoader_TextCoord.h
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexManager.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
VertexManager.h
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GL: Safer vertex loading (should fix the new zelda crash), added vertex format logging to "show some statistics"
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2008-11-25 21:15:31 +00:00 |
VertexShaderManager.cpp
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
VertexShaderManager.h
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Made the OpenGL iLog setting changeable from the debugging window
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2008-11-21 01:28:00 +00:00 |
XFB.cpp
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Aniso filter setting working in GL, some code moving around, spelling fixes
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2008-11-30 14:15:34 +00:00 |
XFB.h
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Added texture converter to convert textures between GX and GL formats using fragment programs. Currently only YUYV <-> RGB is supported, but other formats will be added in the future. Hopefully using fragment program conversion over the current software texture conversion will help movie playback.
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2008-11-10 07:12:14 +00:00 |
cocoaGL.h
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more osx64 work
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2008-10-25 17:47:46 +00:00 |
cocoaGL.m
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more osx64 work
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2008-10-25 17:47:46 +00:00 |
main.cpp
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Build fix. Please clarify what is going on, what was this code doing here?
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2008-11-27 21:09:50 +00:00 |
main.h
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Initial megacommit.
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2008-07-12 17:40:22 +00:00 |
memcpy_amd.cpp
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compiler doesn't like unmatched '' even in comments
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2008-09-08 06:48:23 +00:00 |
rasterfont.cpp
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more warning fixes
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2008-09-08 07:09:34 +00:00 |
rasterfont.h
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cosmetic change: Renamed printStuff to printMultilineText.
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2008-08-09 09:16:59 +00:00 |
stdafx.cpp
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Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
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2008-10-22 21:23:40 +00:00 |
stdafx.h
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Move more stuff out of Globals.h in gl plugin. Changed gl plugin precompiled header to a new stdafx.h, you may have to Build->Clean after updating to this rev.
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2008-10-22 21:23:40 +00:00 |