..
BreakpointDlg.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
BreakpointDlg.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
BreakpointView.cpp
change how the "toolbar" of bp window is handled -> works correctly in release build.
2011-02-25 23:15:53 +00:00
BreakpointView.h
change how the "toolbar" of bp window is handled -> works correctly in release build.
2011-02-25 23:15:53 +00:00
BreakpointWindow.cpp
Fix a memory leak in the breakpoint window.
2011-02-27 02:27:43 +00:00
BreakpointWindow.h
change how the "toolbar" of bp window is handled -> works correctly in release build.
2011-02-25 23:15:53 +00:00
CodeView.cpp
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
CodeView.h
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
CodeWindow.cpp
change how the "toolbar" of bp window is handled -> works correctly in release build.
2011-02-25 23:15:53 +00:00
CodeWindow.h
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
2011-02-25 03:56:14 +00:00
CodeWindowFunctions.cpp
Make log options an AUI window instead of a dialog.
2011-02-21 15:01:00 +00:00
DSPDebugWindow.cpp
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
DSPDebugWindow.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
DSPRegisterView.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
DSPRegisterView.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
DebuggerPanel.cpp
Fix nowx Debug build. Yes, people use that\!
2011-02-16 12:09:39 +00:00
DebuggerPanel.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
DebuggerUIUtil.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
DebuggerUIUtil.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
JitWindow.cpp
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
2011-02-25 03:56:14 +00:00
JitWindow.h
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
2011-02-25 03:56:14 +00:00
MemoryCheckDlg.cpp
more memcheck stuff
2011-02-25 11:03:49 +00:00
MemoryCheckDlg.h
more memcheck stuff
2011-02-25 11:03:49 +00:00
MemoryView.cpp
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
MemoryView.h
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
MemoryWindow.cpp
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
MemoryWindow.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
RegisterView.cpp
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
RegisterView.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00
RegisterWindow.cpp
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
2011-02-24 05:05:25 +00:00
RegisterWindow.h
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
2011-02-13 06:06:32 +00:00