dolphin/Source/Core
Glenn Rice 91e1d053d3 Missed one instance of the Shift-JIS font. Hopefully this fixes issue 2736?
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5633 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-08 02:03:44 +00:00
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AudioCommon Implement pulseaudio output. It is rather crude but seems to work. 2010-06-06 04:02:16 +00:00
Common Fixed WXKeyToString which had several problems, mostly just to get 2010-06-05 19:03:37 +00:00
Core Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users) 2010-06-06 03:52:11 +00:00
DSPCore Cleanup. 2010-06-03 19:15:15 +00:00
DebuggerUICommon Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
DebuggerWX Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster. 2010-06-03 18:05:08 +00:00
DiscIO Port InputPluginCommon to use the original IniFile code, get rid of Billiard's. 2010-06-04 20:03:03 +00:00
DolphinWX Missed one instance of the Shift-JIS font. Hopefully this fixes issue 2736? 2010-06-08 02:03:44 +00:00
InputCommon Fix nowx build. 2010-06-06 21:06:58 +00:00
VideoCommon space changes, merge #defines, language fix, and code reorder/cleanup :P 2010-06-05 01:38:22 +00:00