..
Debugger
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
GUI
fast commit :
2010-05-04 14:43:30 +00:00
OS
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
BPFunctions.cpp
Fies Issue 1584
2010-01-29 07:44:21 +00:00
DLCache.cpp
Improve iterator usage.
2010-05-28 23:14:16 +00:00
DLCache.h
Hg:
2010-06-09 01:37:08 +00:00
FramebufferManager.cpp
Improve iterator usage.
2010-05-28 23:14:16 +00:00
FramebufferManager.h
Extend the OGL virtual XFB to handle games that use multiple XFBs to make a frame. This should allow games that require the XFB to work without using a real XFB in RAM which is slow and limited to the original resolution. To use this enhancement you must check Use XFB in the options. The previous option was renamed Use Real XFB. I don't think this works with the aspect settings yet.
2010-03-10 06:45:13 +00:00
GLUtil.cpp
Port InputPluginCommon to use the original IniFile code, get rid of Billiard's.
2010-06-04 20:03:03 +00:00
GLUtil.h
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
GLWindow.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Globals.h
Rename Config.cpp/h to VideoConfig.cpp/h.
2009-09-13 09:23:30 +00:00
NativeVertexFormat.cpp
Fix missing shading in NSMBWii etc in the D3D plugin. Now, I'm not entirely sure why the existing code didn't work properly, but hey, this fixes it :)
2010-01-12 00:08:02 +00:00
PixelShaderCache.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
PixelShaderCache.h
HUGE commit :)
2010-06-05 00:01:18 +00:00
PostProcessing.cpp
HUGE commit :)
2010-06-05 00:01:18 +00:00
PostProcessing.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
RasterFont.cpp
VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
2009-10-13 06:12:58 +00:00
RasterFont.h
VSW: Copied rasterfont from ogl to prevent inter plugin dependencies
2009-10-13 06:12:58 +00:00
Render.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
SConscript
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
TextureConverter.cpp
HUGE commit :)
2010-06-05 00:01:18 +00:00
TextureConverter.h
Fix screen flickering with frameskip on D3D plugin, also fix occasional hang when turning frameskip off
2009-09-04 06:09:21 +00:00
TextureMngr.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
TextureMngr.h
HUGE commit :)
2010-06-05 00:01:18 +00:00
VertexLoaderManager.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
VertexManager.cpp
let's keep experimenting:
2010-05-22 21:58:43 +00:00
VertexManager.h
Sps fixed in all the games tested, code cleanup and reordering
2009-10-06 14:24:10 +00:00
VertexShaderCache.cpp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5629 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
VertexShaderCache.h
HUGE commit :)
2010-06-05 00:01:18 +00:00
XFB.cpp
Moving more things out of GL into VideoCommon...
2009-09-03 20:37:35 +00:00
XFB.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
cocoaGL.h
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
cocoaGL.m
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 04:59:07 +00:00
main.cpp
osx buildfix
2010-04-23 19:15:44 +00:00
main.h
OpenGL fix: s_swapRequested must be volatile.
2010-01-26 14:56:51 +00:00
stdafx.cpp
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00