..
ARB_ES2_compatibility.h
Convert all includes to relative paths.
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ARB_blend_func_extended.h
Convert all includes to relative paths.
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ARB_buffer_storage.h
Convert all includes to relative paths.
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ARB_debug_output.h
Convert all includes to relative paths.
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ARB_draw_elements_base_vertex.h
Convert all includes to relative paths.
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ARB_framebuffer_object.h
Convert all includes to relative paths.
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ARB_get_program_binary.h
Convert all includes to relative paths.
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ARB_map_buffer_range.h
Convert all includes to relative paths.
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ARB_sample_shading.h
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ARB_sampler_objects.h
Convert all includes to relative paths.
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ARB_sync.h
Convert all includes to relative paths.
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ARB_texture_multisample.h
ogl: add ARB_texture_multisample
2014-05-19 09:21:44 +02:00
ARB_uniform_buffer_object.h
Convert all includes to relative paths.
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ARB_vertex_array_object.h
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ARB_viewport_array.h
Convert all includes to relative paths.
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GLExtensions.cpp
Enables stereo rendering with OpenGL ES 3.1 + AEP.
2014-12-07 11:14:35 +00:00
GLExtensions.h
Add missing includes where headers depend on other headers having been included first.
2014-10-21 21:22:16 -04:00
KHR_debug.h
Convert all includes to relative paths.
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NV_primitive_restart.h
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gl_1_1.h
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gl_1_2.h
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gl_1_3.h
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gl_1_4.h
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gl_1_5.h
Convert all includes to relative paths.
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gl_2_0.h
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gl_3_0.h
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gl_3_1.h
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gl_3_2.h
Convert all includes to relative paths.
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gl_common.h
[GLExt-Cleanup] This cleans up some extra bits unneeded in the extension headers
2014-01-23 07:11:13 -06:00