dolphin/Source/Core/DolphinWX/Src
nakeee d43c22b8dc Linux compile fix,
added SLEEP to common, please use this macro if really don't want to use the sleep in thread


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2390 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-23 09:54:12 +00:00
..
MemoryCards Consolidate the three implementations of Decode5A3 found in Core into one. Fix some warnings. 2009-02-22 12:43:25 +00:00
ARCodeAddEdit.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
ARCodeAddEdit.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
AboutDolphin.cpp Nothing important, just cleaning my dev folder. (mostly formatting changes, removed a superfluous strlen from logging in ogl plugin) 2009-02-06 18:04:24 +00:00
AboutDolphin.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
BootManager.cpp Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten 2009-02-23 09:34:28 +00:00
BootManager.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
CheatsWindow.cpp More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
CheatsWindow.h namespace-ified ActionReplay, and made ISOProperties use the existing AR code. bonus: encrypted arcodes are saved as unencrypted codes just by closing the isoproperties dialog. also added ARCodeAddEdit, but once again, it only views entries atm. some misc wxw cleanup 2008-12-17 04:14:24 +00:00
ConfigMain.cpp Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten 2009-02-23 09:34:28 +00:00
ConfigMain.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
Frame.cpp Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
Frame.h Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
FrameTools.cpp Linux compile fix, 2009-02-23 09:54:12 +00:00
FrameWiimote.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
GameListCtrl.cpp Linux build fix.. I think.. 2009-02-22 04:21:32 +00:00
GameListCtrl.h Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P 2009-02-21 14:40:34 +00:00
Globals.cpp set svn:eol-style=native for **.cpp 2008-12-08 05:30:24 +00:00
Globals.h OpenGL: Added option to build without WxWidgets in Windows to, if it has anything to do with the FreeLibrary() hanging. It doesn't seem to do, but now it's easier to compile without it at least. 2009-02-22 05:21:54 +00:00
ISOFile.cpp this should be OK: display some default info when no save exist 2009-02-07 17:31:35 +00:00
ISOFile.h game name and description WIP: cache all 6 languages, so we don't need refresh cache after we changes language. 2009-02-03 15:03:34 +00:00
ISOProperties.cpp Main Configuration: Fixed the game specific Wii settings so that they don't cause the global settings to be forgotten 2009-02-23 09:34:28 +00:00
ISOProperties.h Killed the issues column and made emulationstate "Problems" provide more info when its set in the gameini. the config looks a bit ugly imo but thats cause im horrible in such stuff :P 2009-02-21 14:40:34 +00:00
Main.cpp Core Stop and Start: Added alternative separate thread timer/loop based waiting, instead of same thread loop waiting. You can try it with the SETUP_TIMER_WAITING option in Setup.h. 2009-02-22 21:16:12 +00:00
Main.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00
MainNoGUI.cpp Compile fix 2009-02-18 00:08:40 +00:00
MemcardManager.cpp linux compile fixes 2009-02-22 21:37:36 +00:00
MemcardManager.h MemcardManager general cleanup, ini settings fixes 2009-02-22 03:23:48 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp Clarified Patch Add/Edit, added AR Add/Edit by slink3 2009-02-20 00:07:35 +00:00
PatchAddEdit.h Clarified Patch Add/Edit, added AR Add/Edit by slink3 2009-02-20 00:07:35 +00:00
SConscript More SDIO WIP Code: Added ground work for SDCard Mounter wxDialog 2009-02-01 20:20:58 +00:00
SDCardWindow.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
SDCardWindow.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cocoaApp.h cocoa event wip 2009-01-12 23:59:27 +00:00
cocoaApp.m now we can play with keyboard on osx, enjoy 2009-01-13 14:30:05 +00:00
stdafx.cpp testing svn:eol-style=native on one file 2008-12-08 03:32:03 +00:00
stdafx.h set svn:eol-style=native for **.h 2008-12-08 04:46:09 +00:00