dolphin/Source/Plugins/Plugin_VideoDX9/Src
Rodolfo Osvaldo Bogado 0e737235a8 little fix for my last commit
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6666 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-27 10:49:14 +00:00
..
D3DBase.cpp added/changed some graphics plugin tooltips, added some low-res framebuffer options for getting a speedup (in pixel-shader-limited situations) at the cost of quality but without needing to make the window tiny, and fixed a little crash with closing the dx9 settings window at a bad time 2010-12-20 09:17:21 +00:00
D3DBase.h Dependency cleanup in DX9. 2010-07-17 11:42:28 +00:00
D3DShader.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DShader.h Minor code formatting: 2010-09-28 02:15:02 +00:00
D3DTexture.cpp DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
D3DTexture.h fixed xfb bumping introduced by my last commit. 2010-04-14 13:57:16 +00:00
D3DUtil.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
D3DUtil.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
FramebufferManager.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
FramebufferManager.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
Globals.h Minor code formatting: 2010-09-28 02:15:02 +00:00
NativeVertexFormat.cpp DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
PixelShaderCache.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
PixelShaderCache.h reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins. 2010-12-19 20:59:23 +00:00
Render.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
Render.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
TextureCache.cpp reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins. 2010-12-19 20:59:23 +00:00
TextureCache.h DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P 2010-11-24 19:13:19 +00:00
TextureConverter.cpp little fix for my last commit 2010-12-27 10:49:14 +00:00
TextureConverter.h Second Experimental commit: 2010-12-27 03:18:01 +00:00
VertexManager.cpp Merged the D3D9 debugger into VideoCommon/VideoUICommon: 2010-12-05 14:15:36 +00:00
VertexManager.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
VertexShaderCache.cpp Second Experimental commit: 2010-12-27 03:18:01 +00:00
VertexShaderCache.h DX9 debugger improvements: 2010-11-29 16:16:48 +00:00
main.cpp Merge some state loading stuff to VideoCommon and fixed a crash on Linux system when trying to save a state. 2010-12-16 18:21:14 +00:00
main.h Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00
stdafx.cpp Minor code formatting: 2010-09-28 02:15:02 +00:00
stdafx.h Minor code formatting: 2010-09-28 02:15:02 +00:00