dolphin/Source/Core/Core
Pierre Bourdon bb87bb73f4 Merge pull request #4004 from degasus/dynamic-bat
JitCache: Support for VMEM + MSR bits
2016-07-16 12:26:54 +02:00
..
Boot Move DiscIO enums to a new file 2016-07-13 17:29:27 +02:00
DSP Further fixes to the formatting change. WX sucks. 2016-06-24 12:16:10 +02:00
Debugger Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
FifoPlayer Fix building with PCH disabled. 2016-07-12 12:43:03 -05:00
HLE Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
HW EXI_Channel: Change m_pDevices to m_devices 2016-07-15 01:43:06 -04:00
IPC_HLE Move DiscIO enums to a new file 2016-07-13 17:29:27 +02:00
PowerPC JitCache: Implement block unlinking. 2016-07-16 09:24:10 +02:00
ARDecrypt.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ARDecrypt.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ActionReplay.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ActionReplay.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Analytics.cpp Suppress deprecation warning. 2016-06-26 00:49:51 -04:00
Analytics.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
BootManager.cpp Formatting and setting is now only temporarily changed (#1) 2016-07-05 02:23:19 +02:00
BootManager.h Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
CMakeLists.txt nullvideo: initial release of null video backend 2016-06-25 22:40:23 +02:00
ConfigManager.cpp Clarify Boot from DVD Message 2016-07-15 13:11:13 -07:00
ConfigManager.h Move DiscIO enums to a new file 2016-07-13 17:29:27 +02:00
Core.cpp Merge pull request #3594 from lioncash/threads-a-joke-about 2016-07-15 08:50:54 +12:00
Core.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Core.vcxproj Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
Core.vcxproj.filters Add an Analytics reporting system. 2016-06-19 02:55:46 +02:00
CoreTiming.cpp CoreTiming: Drop ProcessFifoWaitEvents. 2016-06-26 11:29:25 +02:00
CoreTiming.h CoreTiming: Drop ProcessFifoWaitEvents. 2016-06-26 11:29:25 +02:00
DSPEmulator.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPEmulator.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GeckoCode.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GeckoCode.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GeckoCodeConfig.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
GeckoCodeConfig.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Host.h VideoCommon: Drop GetConfigName. 2016-06-26 12:34:59 +02:00
HotkeyManager.cpp ControllerEmu: Split the Setting class 2016-07-12 11:42:18 +02:00
HotkeyManager.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MachineContext.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemTools.cpp Refactor fastmem/trampoline code. 2016-06-27 14:58:20 -06:00
MemTools.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemoryWatcher.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
MemoryWatcher.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Movie.cpp Move DiscIO enums to a new file 2016-07-13 17:29:27 +02:00
Movie.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
NetPlayClient.cpp Merge pull request #4000 from JosJuice/movie-netplay-global 2016-07-11 17:09:04 +02:00
NetPlayClient.h Check if all players have the game before starting netplay 2016-07-10 10:13:34 +02:00
NetPlayProto.h Check if all players have the game before starting netplay 2016-07-10 10:13:34 +02:00
NetPlayServer.cpp Check if all players have the game before starting netplay 2016-07-10 10:13:34 +02:00
NetPlayServer.h Check if all players have the game before starting netplay 2016-07-10 10:13:34 +02:00
PatchEngine.cpp PatchEngine: Clear active codes on shutdown 2016-07-01 13:07:57 +02:00
PatchEngine.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
State.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
State.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ec_wii.cpp Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
ec_wii.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00