dolphin/Source/Plugins/Plugin_VideoDX11/Src
degasus 2f78986e2c Merge branch 'Graphic_Update' into GLSL-master
Conflicts:
	Source/Core/VideoCommon/Src/VertexManagerBase.cpp
	Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
	Source/Plugins/Plugin_VideoOGL/Src/Render.cpp
	Source/Plugins/Plugin_VideoOGL/Src/VertexManager.cpp
2013-01-14 21:36:31 +01:00
..
D3DBase.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBase.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBlob.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DBlob.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DShader.cpp Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump). 2011-07-29 22:18:11 +00:00
D3DShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DTexture.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DTexture.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
D3DUtil.cpp Fix some minor bugs pointed out by PVS Studio (thanks!) 2012-03-03 20:07:20 +01:00
D3DUtil.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
FramebufferManager.cpp Remove Renderer::xScale and Renderer::yScale. 2012-11-16 14:29:09 +01:00
FramebufferManager.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
GfxState.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
GfxState.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Globals.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
LineGeometryShader.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
LineGeometryShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
NativeVertexFormat.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
PSTextureEncoder.cpp Fixed texture encoding in DX11. Thanks to wordmanwords for the patch. 2012-05-06 10:51:38 +10:00
PSTextureEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
PixelShaderCache.cpp Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PixelShaderCache.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
PointGeometryShader.cpp fix build issue with intel compiler and fix some unsafe string usages, patch by FilthyMonkey 2011-10-01 21:31:43 -05:00
PointGeometryShader.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Render.cpp Fixes swprintf_s issues hopefully. 2012-12-23 20:25:11 +13:00
Render.h Revert the recent zcomploc changes including the Graphic_Fixes merge. 2012-08-10 20:12:02 +02:00
Television.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
Television.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
TextureCache.cpp TextureCache: Properly assign texture hashes when EFB to RAM is used without caching. 2012-06-20 18:18:21 +02:00
TextureCache.h TextureCacheBase: Support dumping individual mipmaps. 2012-05-13 17:41:04 +02:00
TextureEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
VertexManager.cpp implement some code to reduce the amounts of calls to setup vertex format, in d3d9 it gives no noticeable speedup, in opengl it still does not work right. 2012-10-26 23:18:09 -03:00
VertexManager.h Implement the new buffer approach in opengl. sadly in my machine it gives my only 2 more fps and if your hardware does not support ARB_map_buffer_range is even slower than plain vertex arrays. 2012-10-26 11:34:02 -03:00
VertexShaderCache.cpp Only sync shader caches to disk on stop. 2011-09-29 23:16:42 +02:00
VertexShaderCache.h Fix Windows build. 2011-09-29 22:54:52 +02:00
VideoBackend.h * GUI Video-Settings changes: 2011-03-21 19:57:31 +00:00
XFBEncoder.cpp Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
XFBEncoder.h Revert r7421 and r7422. 2011-06-11 19:37:21 +00:00
main.cpp fix win compiler errors 2013-01-14 20:08:53 +01:00
main.h Eliminated the plugin interface. Merged DX9/DX11/OGL video plugins into Dolphin. It could still use a lot of cleanup. Lots of things are still named "plugin". Software renderer is temporarily disabled until it gets some namespaces. I only updated vs08/10, Linux/OSX builds are broken. 2011-01-31 01:28:32 +00:00
stdafx.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
stdafx.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00