..
Crypto
Some more work on CMake on Windows:
2011-01-09 16:36:19 +00:00
ABI.cpp
ABI fix for Linux x64. ABI_CallFunctionCC16 was not calculating the jump distance on far calls.
2010-12-17 05:16:51 +00:00
ABI.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Atomic.h
NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
2010-02-19 17:05:26 +00:00
Atomic_GCC.h
Core/DSPCore: Improve Interpreter address register add/sub, convert to
2010-12-27 15:05:18 +00:00
Atomic_Win32.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
BreakPoints.cpp
Make the memcheck log INFO level.
2010-09-27 04:30:23 +00:00
BreakPoints.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CDUtils.cpp
Port to *BSD. It runs but isn't terribly useful without Cg.
2010-07-22 03:29:35 +00:00
CDUtils.h
Switches to GCC's internal swaps for swap32 and swap64 in OSX. Changes CDIO from using char*** to std::vector<std::string>, which fixes a memory leak I was noticing and also makes it look cleaner. This is not tested much in Windows/Linux, please see if it compiles and doesn't fail out in some mysterious way
2010-02-16 08:46:21 +00:00
CPUDetect.cpp
Common: Change cpuid code again
2011-02-12 18:40:02 +00:00
CPUDetect.h
* Changed the Projection Hack option in game properties to "Custom Projection Hack"
2011-01-29 21:13:56 +00:00
ChunkFile.h
First pass at dealing with different size_t/off_t sizes in C90 environments.
2010-12-05 15:59:11 +00:00
ColorUtil.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
ColorUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Common.h
vs2010:
2011-02-08 04:03:48 +00:00
CommonFuncs.h
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
CommonPaths.h
* Dump AVI output on every VI (fixes issue #4064 ).
2011-02-11 18:59:42 +00:00
CommonTypes.h
OS X buildfix
2010-05-02 21:12:51 +00:00
ConsoleListener.cpp
Revert back to LogTypes. Fixes issue 3668.
2010-12-14 17:52:01 +00:00
ConsoleListener.h
Revert back to LogTypes. Fixes issue 3668.
2010-12-14 17:52:01 +00:00
DebugInterface.h
Move MemCheck functionality into the virtual DebugInterface class from the more general MemView class.
2010-02-18 12:06:13 +00:00
ExtendedTrace.cpp
dolphinwx and debuggerwx can now be compiled with unicode
2009-07-30 07:09:26 +00:00
ExtendedTrace.h
dolphinwx and debuggerwx can now be compiled with unicode
2009-07-30 07:09:26 +00:00
FifoQueue.h
New Wiimote Plugin: Added a "Hybrid Wiimote" input source type. This allows a real wiimote to be used with an emulated extension.(and in the future, real wiimote with emulated motion plus) If the emulated extension is set to "None", a real extension can be used. Real/Emulated buttons are combined. Real acceleration data is used. Currently, emulated IR data is used.(might change this to allow both) Switching between an emulated and a real extension in-game is a bit testy right now, but if you switch the emu-extension to "None" before connecting a real extension, it usually works.
2010-08-10 04:12:32 +00:00
FileSearch.cpp
Add a hack to match the *.* wildcard in a file search on non windows platforms. This fixes Metroid Other M on linux, and probably other games. Fixes issue 3966.
2011-01-22 18:19:42 +00:00
FileSearch.h
Random fixes and cleanups
2010-04-08 16:59:35 +00:00
FileUtil.cpp
* Dump AVI output on every VI (fixes issue #4064 ).
2011-02-11 18:59:42 +00:00
FileUtil.h
* Dump AVI output on every VI (fixes issue #4064 ).
2011-02-11 18:59:42 +00:00
FixedSizeQueue.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Hash.cpp
Fixed the new texture hashing functions to take samples into consideration. Fixes issue 4058
2011-02-06 08:05:18 +00:00
Hash.h
Changes to hi-res textures. Textures now load correctly when loading/saving a savestate, and can be toggled on and off in game.
2011-02-05 10:08:06 +00:00
IniFile.cpp
Remove the PIC linker flag for DSP on linux.
2011-01-30 17:04:12 +00:00
IniFile.h
Add per-game "configuration profiles" for video backend configuration:
2011-02-13 22:36:12 +00:00
LinearDiskCache.h
If perspective divide is enabled and texture coordinate Z is 0 then leave texture coordinates alone. Fixes issue 3676.
2011-01-29 08:34:57 +00:00
Log.h
Revert back to LogTypes. Fixes issue 3668.
2010-12-14 17:52:01 +00:00
LogManager.cpp
Core/DSPCore: Improve Interpreter address register add/sub, convert to
2010-12-27 15:05:18 +00:00
LogManager.h
Core/DSPCore: Improve Interpreter address register add/sub, convert to
2010-12-27 15:05:18 +00:00
MathUtil.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
MathUtil.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
MemArena.cpp
Allocate low executable memory on OS X as on Windows and Linux.
2011-01-09 14:09:27 +00:00
MemArena.h
Allocate low executable memory on OS X as on Windows and Linux.
2011-01-09 14:09:27 +00:00
MemoryUtil.cpp
Executable memory above 2GB is okay on a 32-bit machine.
2011-01-12 21:25:33 +00:00
MemoryUtil.h
Allocate low executable memory on OS X as on Windows and Linux.
2011-01-09 14:09:27 +00:00
Misc.cpp
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
MsgHandler.cpp
Clean up translator callback.
2011-01-14 00:15:08 +00:00
MsgHandler.h
Clean up translator callback.
2011-01-14 00:15:08 +00:00
NandPaths.cpp
Update Wii save import / export to use the same replace list as FileIO
2010-12-22 00:48:59 +00:00
NandPaths.h
Update Wii save import / export to use the same replace list as FileIO
2010-12-22 00:48:59 +00:00
SConscript
Fix Plugin_VideoSoftware build.
2011-02-08 11:02:34 +00:00
SDCardUtil.cpp
allow gcc to check the format of args being passed to MsgAlert and GenericLog. Fixed nearly all warnings that arose from this, as well as some preexisting ones (some were actually crashes and/or bugs...)
2010-12-05 09:04:34 +00:00
SDCardUtil.h
misc stuff
2010-05-23 08:41:58 +00:00
Setup.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
StdThread.h
Equip any new threads with an NSAutoreleasePool.
2011-01-29 23:46:26 +00:00
StringUtil.cpp
Remove the global namespace a bit and remove some dead code.
2011-02-02 18:21:20 +00:00
StringUtil.h
The compiler need not obey the static keyword, so to avoid linker
2011-02-05 16:06:05 +00:00
SymbolDB.cpp
Cast size_t to unsigned long for printf to deal with (32-bit)
2010-12-05 18:22:41 +00:00
SymbolDB.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
SysConf.cpp
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
SysConf.h
Removed my previous PanicAlert translation hack. Fixed with a better method suggested by BhaaL. The translation is done by a callback in the MsgHandler routine that is set at program start. Added macros PanicAlertT, SuccessAlertT, PanicYesNoT, and AskYesNoT that are identical to the non T versions except those strings will be added by gettext to the po files to be translated. These can and should be used anywhere in the code for strings that should be translated.
2011-01-13 02:05:58 +00:00
Thread.cpp
Thread affinity on OS X and *BSD.
2011-02-02 21:52:43 +00:00
Thread.h
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
2011-02-10 12:56:21 +00:00
Thunk.cpp
keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
2010-02-14 22:37:46 +00:00
Thunk.h
keep a few separate thunkmanagers so they don't all share the same register backup area. seems to fix the single-core-paired-single-x64 issue in mario kart wii, please test the other games that were problematic.
2010-02-14 22:37:46 +00:00
Timer.cpp
Layout should not be called until after a sizer is inserted into its parent. This fixes the "gtk_widget_size_allocate(): attempt to allocate widget with width -5 and height 17" type console warnings that are annoying on linux. If there are issues with this on other platforms let me know, but there shouldn't be.
2010-11-22 15:25:59 +00:00
Timer.h
(Minor timer library code cleanup)
2010-01-21 19:55:01 +00:00
Version.cpp
Don't bother quickly flashing the full pathname to the file loaded
2011-01-11 16:19:15 +00:00
VideoBackendBase.cpp
revert some some of the soren changes to make dolphin compile in vs2008 again until sw plugin is completely fixed.
2011-02-08 14:51:53 +00:00
VideoBackendBase.h
- FIX RE0 GFX fifo errors :D
2011-02-13 15:08:37 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
svnrev_template.h
Copy the version string obtained from svnversion at runtime instead of
2010-07-08 15:25:01 +00:00
x64Analyzer.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
x64Analyzer.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
x64Emitter.cpp
Core/DSPCore: Fix more memory accesses for linux x64
2010-12-16 22:38:31 +00:00
x64Emitter.h
Core/DSPCore: Consolidation of register accesses(except for the four hw
2011-01-14 18:00:25 +00:00