dolphin/Source/Plugins/Plugin_Wiimote/Src
John Peterson ae81c01449 Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2440 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-26 00:35:17 +00:00
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Config.cpp Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. 2009-02-26 00:35:17 +00:00
Config.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigDlg.cpp Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigDlg.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
ConfigGamepad.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
ConfigRecording.cpp Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. 2009-02-26 00:35:17 +00:00
DataReports.cpp finish to fix nowx, is it work on linux ? 2009-02-17 22:15:27 +00:00
EmuDefinitions.cpp Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function 2009-02-15 22:23:59 +00:00
EmuDefinitions.h Emulated Wiimote IR pointer: Made it compatible with the new aspect ratio options in the OpenGL plugin. It will now load the same settings that the OpenGL plugin use. So if you change the settings there, you'll have to open the Wiimote configuration window so that the new settings are loaded for it to. 2009-02-26 00:11:51 +00:00
EmuDynamics.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
EmuMain.cpp Emulated Wiimote: Moved the IR Pointer settings to a separate 'IR Pointer.ini' file. Also moved the 'WiimoteMovement.ini' file to the /User/Config dir. 2009-02-26 00:35:17 +00:00
EmuMain.h Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
EmuPad.cpp Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
EmuSubroutines.cpp Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity] 2009-02-08 12:27:04 +00:00
EmuSubroutines.h Wiimote: 2009-02-07 03:16:41 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
FillReport.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
Logging.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
Logging.h Linux build fixes and some warning cleanup for GCC 2009-02-24 05:20:52 +00:00
ReadWiimote.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
SConscript try to fix nowx wiimote 2009-02-17 22:06:40 +00:00
main.cpp Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
main.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
wiimote_hid.h Emulated Wiimote: Fixed the Classic Controller left and right analog triggers, and the right stick 2009-02-24 18:37:53 +00:00
wiimote_real.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
wiimote_real.h Wiimote: 2009-02-07 03:16:41 +00:00