dolphin/Source
Jasper St. Pierre a8e591dc73 VideoCommon: Remove support for decoding to ARGB textures
The D3D / OGL backends only ever used RGBA textures, and the Software
backend uses its own custom code for sampling. The ARGB path seems to
just be dead code.

Since ARGB and RGBA formats are similar, I don't think this will make
the code more difficult to read or unable to be used as
reference. Somebody who wants to use this code to output ARGB can simply
modify the MakeRGBA function to put the shift at the other end.
2014-09-04 18:36:56 -07:00
..
Android Merge pull request #901 from Sonicadvance1/64bit-android-cmake 2014-09-03 00:09:03 -07:00
Core VideoCommon: Remove support for decoding to ARGB textures 2014-09-04 18:36:56 -07:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests x64Emitter: add BMI1/BMI2 support 2014-09-03 10:04:01 -07:00
VSProps VSProps: Add C4351 to the list of disabled warnings in Base.props 2014-09-03 23:07:19 -04:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln msvc: get UnitTests compiling 2014-09-01 21:27:45 -07:00