dolphin/Source/Core/DolphinNoGUI
JosJuice 15d9fab0bb Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
..
CMakeLists.txt Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.exe.manifest Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.rc Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
DolphinNoGUI.vcxproj Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
DolphinNoGUI.vcxproj.filters Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
MainNoGUI.cpp Core: Add support for specifying a command line option to boot the game into a save-state 2020-05-06 22:10:30 -05:00
Platform.cpp DolphinNoGUI: Runtime selection of platform 2019-02-15 18:40:46 +10:00
Platform.h Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00
PlatformFBDev.cpp NoGUI: missing override keyword GetWindowSystemInfo 2020-03-23 16:35:45 +08:00
PlatformHeadless.cpp Common: Add a render_window field to WindowSystemInfo 2020-03-11 23:09:30 +10:00
PlatformWin32.cpp Common: Rename UTF16ToUTF8 2020-07-08 14:51:35 +02:00
PlatformX11.cpp NoGUI: missing override keyword GetWindowSystemInfo 2020-03-23 16:35:45 +08:00
resource.h Add a Win32 NoGUI platform and project 2019-12-28 08:56:27 +10:00