dolphin/Source
JosJuice a41166bb37 Make netplay's "same game" check more robust
Instead of comparing the game ID, revision, disc number and name,
we can compare a hash of important parts of the disc including
all the aforementioned data but also additional data such as the
FST. The primary reason why I'm making this change is to let us
catch more desyncs before they happen, but this should also fix
https://bugs.dolphin-emu.org/issues/12115. As a bonus, the UI can
now distinguish the case where a client doesn't have the game at
all from the case where a client has the wrong version of the game.
2020-08-02 22:46:53 +02:00
..
Android Merge pull request #8966 from Ebola16/WP 2020-08-02 22:06:16 +02:00
Core Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
DSPSpy DSPSpy: sync Makefile with current devkitPro template 2020-06-08 04:21:41 +01:00
DSPTool DSPLLE: Use Memory functions isntead of directly using Memory::physical_base 2020-07-24 15:06:39 -07:00
PCH Add an ARM64 target to Visual Studio projects 2019-12-28 19:20:41 +10:00
UnitTests Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
VSProps Externals: Fix build failures with the newer glslang. 2020-05-30 18:54:21 -07:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt CMake: Add -D_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING 2020-07-30 20:22:57 +02:00
dolphin-emu.sln Externals: Add zstd 2020-05-13 20:53:10 +02:00