dolphin/Source/Core/DiscIO
JosJuice a41166bb37 Make netplay's "same game" check more robust
Instead of comparing the game ID, revision, disc number and name,
we can compare a hash of important parts of the disc including
all the aforementioned data but also additional data such as the
FST. The primary reason why I'm making this change is to let us
catch more desyncs before they happen, but this should also fix
https://bugs.dolphin-emu.org/issues/12115. As a bonus, the UI can
now distinguish the case where a client doesn't have the game at
all from the case where a client has the wrong version of the game.
2020-08-02 22:46:53 +02:00
..
Blob.cpp Show file format details in game properties 2020-06-21 20:47:23 +02:00
Blob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
CISOBlob.cpp DiscIO: Fix CISOFileReader::GetDataSize() 2020-01-22 18:57:50 +01:00
CISOBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
CMakeLists.txt DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
CompressedBlob.cpp DiscIO: Implement multithreaded compression 2020-05-06 14:18:51 +02:00
CompressedBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
DirectoryBlob.cpp DiscIO: Implement re-encryption of Wii partition data 2020-04-24 14:24:12 +02:00
DirectoryBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
DiscExtractor.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
DiscExtractor.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
DiscIO.vcxproj DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
DiscIO.vcxproj.filters DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
DiscScrubber.cpp DiscIO: Move scrubbing code out of ConvertToGCZ 2020-04-24 15:11:20 +02:00
DiscScrubber.h DiscIO: Move scrubbing code out of ConvertToGCZ 2020-04-24 15:11:20 +02:00
DriveBlob.cpp Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
DriveBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
Enums.cpp GetSysMenuVersionString(): Use a char instead of std::string for the region letter. 2019-12-29 23:45:02 -05:00
Enums.h Also override the SYSCONF country setting 2019-08-09 17:33:05 +02:00
FileBlob.cpp DiscIO: Move scrubbing code out of ConvertToGCZ 2020-04-24 15:11:20 +02:00
FileBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
FileSystemGCWii.cpp DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
FileSystemGCWii.h DiscIO: Add functions CreateDisc and CreateWAD 2019-07-18 22:29:04 +02:00
Filesystem.cpp Qt/FilesystemWidget: Add size column 2018-06-02 18:59:56 +02:00
Filesystem.h DiscIO: Avoid copies when comparing FileSystemGCWii file names 2019-05-29 14:53:39 +02:00
LaggedFibonacciGenerator.cpp RVZ: Store pseudorandom junk data efficiently 2020-06-17 13:48:42 +02:00
LaggedFibonacciGenerator.h RVZ: Store pseudorandom junk data efficiently 2020-06-17 13:48:42 +02:00
MultithreadedCompressor.h DiscIO: Implement multithreaded compression 2020-05-06 14:18:51 +02:00
NANDImporter.cpp Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
NANDImporter.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
ScrubbedBlob.cpp DiscIO: Deduplicate some VolumeGC/VolumeWii code 2020-06-25 16:37:21 +02:00
ScrubbedBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
TGCBlob.cpp Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00
TGCBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
Volume.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
Volume.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeDisc.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeDisc.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeFileBlobReader.cpp Show file format details in game properties 2020-06-21 20:47:23 +02:00
VolumeFileBlobReader.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
VolumeGC.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeGC.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeVerifier.cpp DolphinQt: Show a warning when launching an NKit disc image 2020-07-29 21:05:57 +02:00
VolumeVerifier.h VolumeVerifier: Ignore invalid partitions in GetBiggestReferencedOffset 2020-02-09 19:05:44 +01:00
VolumeWad.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeWad.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeWii.cpp Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
VolumeWii.h Make netplay's "same game" check more robust 2020-08-02 22:46:53 +02:00
WIABlob.cpp DiscIO: Fix conversion warning 2020-07-29 10:55:02 +02:00
WIABlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
WIACompression.cpp RVZ: Fix split seed reads 2020-07-11 17:45:16 +02:00
WIACompression.h RVZ: Extend GroupEntry 2020-06-17 13:48:45 +02:00
WbfsBlob.cpp DiscIO: Add out of bounds checks for blob reading 2020-01-14 18:59:31 +01:00
WbfsBlob.h Show file format details in game properties 2020-06-21 20:47:23 +02:00
WiiEncryptionCache.cpp WIA: Make use of the exception lists 2020-06-17 13:43:54 +02:00
WiiEncryptionCache.h WIA: Make use of the exception lists 2020-06-17 13:43:54 +02:00
WiiSaveBanner.cpp Common/CommonFuncs: Remove now-unneccessary ArraySize function 2019-06-01 10:07:57 -04:00
WiiSaveBanner.h Reformat repo to clang-format 7.0 rules 2019-05-06 18:48:04 +00:00