dolphin/Source/Core/DolphinWX/Src
Glenn Rice 16d3cfadb4 Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5352 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-13 02:12:09 +00:00
..
MemoryCards Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
ARCodeAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
ARCodeAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
AboutDolphin.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
AboutDolphin.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
BootManager.cpp Fixed the bug where JITIL could not be selected in debugger mode. 2010-04-08 09:18:42 +00:00
BootManager.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
CheatsWindow.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
CheatsWindow.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
ConfigMain.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
ConfigMain.h Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Frame.cpp Fix some segmentation faults with the GCPadNew configuration dialog. 2010-04-12 20:41:38 +00:00
Frame.h Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main. 2010-04-13 02:12:09 +00:00
FrameAui.cpp Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload. 2010-03-18 14:34:37 +00:00
FrameTools.cpp Make "Start in Fullscreen" work with the DX9 plugin. Also a partial fix to the problem with Windows not saving the window size correctly when not rendering to main. 2010-04-13 02:12:09 +00:00
GameListCtrl.cpp compile fix 2010-02-21 20:28:33 +00:00
GameListCtrl.h Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable. 2010-02-21 19:19:16 +00:00
Globals.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
Globals.h Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
HotkeyDlg.cpp Added files I forgot in last commit. 2010-04-12 01:56:05 +00:00
HotkeyDlg.h Added files I forgot in last commit. 2010-04-12 01:56:05 +00:00
ISOFile.cpp Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho. 2010-02-12 19:28:51 +00:00
ISOFile.h Adds experimental data.bin export of wii saves, 2010-01-14 07:19:10 +00:00
ISOProperties.cpp Fixed game-specific Wii/Widescreen and RE0 Hack checkboxes. 2010-04-05 13:05:47 +00:00
ISOProperties.h RIP "Optimize Quantizers" option. Now using the safe quantizer code from JITIL in all builds. 2010-01-16 19:00:09 +00:00
LogWindow.cpp Change log window font back to SJIS. 2010-03-23 20:52:37 +00:00
LogWindow.h Change log window font back to SJIS. 2010-03-23 20:52:37 +00:00
LuaWindow.cpp Begining of porting the luainteface to linux + some other small fixes. 2009-11-08 08:54:09 +00:00
LuaWindow.h Lua now has GUI and is fully functional! But it doesn't link if I don't ignore libcmt.lib so commented all the LuaInterface calls until someone fixes it... 2009-11-07 23:54:10 +00:00
Main.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
Main.h Fixed a few memory leaks. Made Init and Shutdown functions for some core systems. 2010-02-16 04:34:41 +00:00
MainNoGUI.cpp Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
MemcardManager.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
MemcardManager.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
NetEvent.cpp Code cleanups, warning fixes 2010-04-11 11:16:57 +00:00
NetFunctions.cpp replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
NetSockets.cpp fix wxw multibyte text issues in netplay. changes by bhaal. 2009-12-23 20:46:56 +00:00
NetSockets.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
NetStructs.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
NetWindow.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
NetWindow.h NETPLAY:Disable the Close button and add two buttons in the Connect and host screen to exit the window. 2009-09-06 10:13:32 +00:00
Params.ggo git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp More multi-byte display fix 2009-12-29 18:25:45 +00:00
PatchAddEdit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript Big restructuring of how the video plugin works. In linux and windows you shouldn't see a change in the functionality; however, there are changes in how render to main or not, and fullscreen modes, and such are handled. Input is largely restructured for the video plugin. It is now handled by the host. Keys for pausing and changing fullscreen are configurable. More will probably be later. This is probably classified as highly experimental. 2010-04-12 01:33:10 +00:00
WxUtils.cpp Fixed Issue 2005 2010-01-13 06:34:34 +00:00
WxUtils.h Fixed Issue 2005 2010-01-13 06:34:34 +00:00
cmdline.c git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cmdline.h git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e 2008-09-07 20:26:38 +00:00
cocoaApp.h Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window 2010-01-17 08:47:35 +00:00
cocoaApp.m Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window 2010-01-17 08:47:35 +00:00
stdafx.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
stdafx.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00