dolphin/Source/Core
NeoBrainX 9ffc071e34 Some stuff which was still lying around on my hard disk:
- Add a sanity check in CRenderFrame::MSWWindowProc. Possibly reduces the risk of a crash when starting a game and immediately closing the emulation window when using the DX9 plugin.
- DX11: Add the resource usage as a parameter to CreateQuadVertexBuffer, possibly to be used in the future.
- reduce the size of the EFB access buffers from 4x4 to 1x1 since they needn't be bigger anymore
- some fixes to the recent hires commit.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6256 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-10-04 11:09:32 +00:00
..
AudioCommon Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
Common Core/Common: Automatically emit a MOV in ABI_CallFunction* when the function 2010-10-02 20:04:03 +00:00
Core Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
DSPCore Core/DSPCore: Make JIT work on 64 bit hosts 2010-10-01 23:23:13 +00:00
DebuggerUICommon Debugger enhancements: 2010-08-08 06:00:22 +00:00
DebuggerWX JitIL/Jit64: Removed std::vector for speed up. 2010-09-22 02:42:17 +00:00
DiscIO Added support for PAL-R (Russia) ISO detection. Fixes issue 2575. 2010-10-03 06:10:14 +00:00
DolphinWX Some stuff which was still lying around on my hard disk: 2010-10-04 11:09:32 +00:00
InputCommon InputCommon(GCPad/WiimoteNew): Fixed issue when inifile didn't exist, defaults were loaded, and input didn't work. Fixed prob in DirectInput(hopefully doesn't break any other gamepads): buffered data wasn't ever being used. WiimoteNew: Hopefully made emulated swinging better(please comment). Added (completely untested) incomplete emulated turntable(DJ Hero) extension support :p. Deleted some files that I meant to delete in my last commit. 2010-10-03 04:29:34 +00:00
InputUICommon GCPad/Wiimote New: (OS X Config Dialog) Temporarily fix a crash when selecting an item in the device list (a current bug in wxWidgets with wxTE_PROCESS_ENTER). (Windows DirectInput) Hopefully made axis enumeration and the fall back to polled data(for drivers which don't support buffered data) simpler and more foolproof (a few users were having issues with a few specific gamepads). 2010-08-29 03:45:56 +00:00
VideoCommon Fixed hires textures not scaling. Also increased max size of custom textures to 2048x2048. 2010-10-04 01:54:51 +00:00