..
D3DBase.cpp
added/changed some graphics plugin tooltips, added some low-res framebuffer options for getting a speedup (in pixel-shader-limited situations) at the cost of quality but without needing to make the window tiny, and fixed a little crash with closing the dx9 settings window at a bad time
2010-12-20 09:17:21 +00:00
D3DBase.h
Dependency cleanup in DX9.
2010-07-17 11:42:28 +00:00
D3DShader.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DShader.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
D3DTexture.cpp
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
D3DTexture.h
fixed xfb bumping introduced by my last commit.
2010-04-14 13:57:16 +00:00
D3DUtil.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
D3DUtil.h
Second Experimental commit:
2010-12-27 03:18:01 +00:00
FramebufferManager.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
FramebufferManager.h
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
Globals.h
Minor code formatting:
2010-09-28 02:15:02 +00:00
NativeVertexFormat.cpp
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
PixelShaderCache.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
PixelShaderCache.h
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
Render.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
Render.h
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
TextureCache.cpp
reduced frequency of dx9 ps_2_0 pixel generation errors, and made dx9 efb depth peek of 16-bit depth buffer not use 24-bit adjustment factor. shouldn't affect other the plugins.
2010-12-19 20:59:23 +00:00
TextureCache.h
DX11: Fix mipmaps. Someone forgot creating them at the proper time ;P
2010-11-24 19:13:19 +00:00
TextureConverter.cpp
little fix for my last commit
2010-12-27 10:49:14 +00:00
TextureConverter.h
Second Experimental commit:
2010-12-27 03:18:01 +00:00
VertexManager.cpp
Merged the D3D9 debugger into VideoCommon/VideoUICommon:
2010-12-05 14:15:36 +00:00
VertexManager.h
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
VertexShaderCache.cpp
Second Experimental commit:
2010-12-27 03:18:01 +00:00
VertexShaderCache.h
DX9 debugger improvements:
2010-11-29 16:16:48 +00:00
main.cpp
Implement pixel data reinterpretation on EFB format change.
2010-12-27 21:56:20 +00:00
main.h
Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging)
2010-11-18 02:21:26 +00:00
stdafx.cpp
Minor code formatting:
2010-09-28 02:15:02 +00:00
stdafx.h
Minor code formatting:
2010-09-28 02:15:02 +00:00