dolphin/Source/Core/DolphinQt2/GameList
Léo Lam 0c7b9570b4 Move WiiUtils to Core
Allows reusing the WAD import logic more easily, whereas UICommon
code can only be used from UICommon and UI.

And managing what's on the NAND is the Core's responsability, not UI.
2017-06-28 11:22:10 +02:00
..
GameFile.cpp Move WiiUtils to Core 2017-06-28 11:22:10 +02:00
GameFile.h DiscIO: Remove C/I/S prefixes from class names 2017-06-06 12:31:59 +02:00
GameList.cpp GameList: when list is empty, double-click to add path 2017-06-05 16:46:10 -07:00
GameList.h DolphinQt2: move path signals from PathDialog to Settings 2017-06-05 16:46:10 -07:00
GameListModel.cpp Qt: Use TitleDatabase for better names in the game list 2017-06-06 19:00:38 -06:00
GameListModel.h Qt: Use TitleDatabase for better names in the game list 2017-06-06 19:00:38 -06:00
GameTracker.cpp DolphinQt2: make Settings a singleton 2017-06-05 16:46:10 -07:00
GameTracker.h Qt: Fix gamelist updating 2017-05-02 17:38:47 +02:00
ListProxyModel.cpp DolphinQt2: don't use custom delegate for GameList 2017-05-26 17:40:51 -07:00
ListProxyModel.h Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00