dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes
Soren Jorvang 3d25197a1c Avoid always-true and signed/unsigned comparisons.
Make empty while loops a little more obvious with a {} suffix.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6019 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-07-31 19:06:44 +00:00
..
UCode_AX.cpp Committing some cleanups by avindra: 2010-07-18 10:11:34 +00:00
UCode_AX.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXStructs.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AXWii.cpp Committing some cleanups by avindra: 2010-07-18 10:11:34 +00:00
UCode_AXWii.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AX_ADPCM.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_AX_Voice.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_CARD.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_CARD.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00
UCode_InitAudioSystem.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
UCode_InitAudioSystem.h ROM dissasm "refresh" + RE + small fixes 2010-01-24 00:31:20 +00:00
UCode_ROM.cpp ROM dissasm "refresh" + RE + small fixes 2010-01-24 00:31:20 +00:00
UCode_ROM.h ROM dissasm "refresh" + RE + small fixes 2010-01-24 00:31:20 +00:00
UCode_Zelda.cpp Avoid always-true and signed/unsigned comparisons. 2010-07-31 19:06:44 +00:00
UCode_Zelda.h Hack this dodgy compile-time assert so it works with gcc. 2010-05-26 20:47:56 +00:00
UCode_Zelda_ADPCM.cpp probable linux build fix, thanks cnu. 2010-06-13 10:14:53 +00:00
UCode_Zelda_Obsolete.txt Hg: 2010-06-09 01:37:08 +00:00
UCode_Zelda_Synth.cpp build fixin', warning fixin'. 2010-06-09 21:19:23 +00:00
UCode_Zelda_Voice.cpp some more minor optimizations introduced by aavindraa, i only corrected evaluation order using some (). 2010-07-16 12:36:55 +00:00
UCodes.cpp DSPHLE - GC intro audio (IPL) now working - only for pal games atm 2010-02-18 20:07:20 +00:00
UCodes.h code cleanup, focusing on dsp hle 2010-02-28 18:21:22 +00:00