dolphin/Source/Core/DSPCore/Src
Soren Jorvang f169def36f First pass at dealing with different size_t/off_t sizes in C90 environments.
Most of the code dealing with the LogTypes namespace was C which lead to a
lot of nonsensical casting, so I have dumbed LOG_TYPE and LOG_LEVEL down to
plain C even though the move of wiiuse into Source means we don't currently
call GenericLog from C.

Set logging threshold to MAX_LOGLEVEL at startup so debug builds will also
p  rint debugging messages before the GUI is running.

For some reason the way we use SetDefaultStyle doesn't play nice with wx 2.9
so we just get the default black text on a black background. Using a gray
background works around that problem, but I found it to also be much easier
on the eyes so I have switched the background color on all versions.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6528 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-12-05 15:59:11 +00:00
..
Jit First pass at dealing with different size_t/off_t sizes in C90 environments. 2010-12-05 15:59:11 +00:00
DSPAccelerator.cpp Core/DSPCore: Implement jit emitters for lris and mrr. 2010-11-27 23:40:09 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp DSPLLE: Some cleanup. Possibly very small speed increase. 2010-05-29 18:22:50 +00:00
DSPAnalyzer.h DSPLLE - small fix 2010-03-22 16:32:48 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp DSPTool: show hex and substitute names by default for disasm 2010-02-07 01:03:31 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCommon.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPCore.cpp LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPCore.h LLE JIT: Added an ASM dispatcher. Should help pave the way for future optimisation. 2010-11-28 05:28:21 +00:00
DSPEmitter.cpp Fix for linux screensaver inhibit caused by a misinterpretation of the window id. 2010-11-28 17:23:13 +00:00
DSPEmitter.h LLE JIT: Jitted another 8 DSP multiplier instructions (x64 only) 2010-12-04 23:20:31 +00:00
DSPHWInterface.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPHWInterface.h DSP Jit more minor fixes 2010-04-25 14:24:55 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPIntCCUtil.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPIntCCUtil.h DSPLLE - flags&stuff,xar->subarn,0x80 kinda figured out,... (experimental) 2010-03-08 21:25:35 +00:00
DSPIntExtOps.cpp Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DSPIntExtOps.h Core/DSPCore: Extended opcode handling fixes 2010-10-31 23:26:18 +00:00
DSPIntUtil.h fixes for my previous commits 2010-08-14 09:07:28 +00:00
DSPInterpreter.cpp small HandleLoop() optimization for dsplle-int 2010-10-04 12:50:16 +00:00
DSPInterpreter.h Remove the UDSP union 2010-03-24 05:05:25 +00:00
DSPMemoryMap.cpp dsplle - cleaning 2010-06-08 18:46:02 +00:00
DSPMemoryMap.h DSP LLE Jit, joined work with XK and skidu. 2010-04-07 15:04:45 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp LLE JIT: Jitted another 8 DSP multiplier instructions (x64 only) 2010-12-04 23:20:31 +00:00
DSPTables.h Core/DSPCore: Jit: only end emitting the current block when hitting an 2010-10-14 13:17:38 +00:00
DspIntArithmetic.cpp dsplle - another small fix 2010-08-08 16:35:10 +00:00
DspIntBranch.cpp DSP LLE: trying to clean up exception handling. Hopefully it didn't break anything 2010-04-17 20:42:39 +00:00
DspIntLoadStore.cpp Remove the UDSP union 2010-03-24 05:05:25 +00:00
DspIntMisc.cpp DSPLLE - AR decrement fixed, +other small fixes 2010-05-07 19:32:16 +00:00
DspIntMultiplier.cpp dsplle - small mulx.. regression fix 2010-08-17 12:42:14 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript LLE JIT: Implemented some of the DSP multiplier functions in the JIT compiler. Only the x64 version has been implemented so far. 2010-12-03 13:59:14 +00:00
assemble.cpp DSPLLE - small fix 2010-03-22 16:32:48 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp Attempt to fix issue r3458. I don't have a 32bit linux install, however I know it will at least fix compressing. Please test if uncompressed games run. 2010-12-03 12:42:01 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00