..
Logging
Notice: This version is for testing only. It may cause unwanted side effects for the sound in many games. It adds preliminary support for volume control. I think high delta values (often close to 0x10000) mean that volume should be lowered, and vice versa. But I'm unsure how big the volume steps should be, and where the volume should go to. The current guess is that pb.mixer_control also tell us what the new volume level should be, but I'm not sure about that. The current settings seems to work okay in games like Paper Mario and Fire Emblem when sounds are faded in to begin or faded out to stop. But it worked less well for the sequenced music in Skies of Arcadia where some blocks would get a to high volume.
2008-10-09 04:00:47 +00:00
AOSoundStream.cpp
Linux+MacOS: a Fix for someone have problems with compiling on a Mac, few fixes for DSP LLE plugin, I don't have files to test though
2008-07-29 23:59:21 +00:00
AOSoundStream.h
Linux+MacOS: a Fix for someone have problems with compiling on a Mac, few fixes for DSP LLE plugin, I don't have files to test though
2008-07-29 23:59:21 +00:00
DSoundStream.cpp
Include system headers using "#include <file.h>", so GCC will not issue warnings about them.
2008-08-26 23:32:54 +00:00
DSoundStream.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
DisAsmDlg.cpp
changed exception behavior a little bit
2008-10-09 20:17:10 +00:00
DisAsmDlg.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
DisAsmListView.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
Globals.cpp
just some simple profiling for the LLE DSP
2008-10-17 17:59:16 +00:00
Globals.h
just some simple profiling for the LLE DSP
2008-10-17 17:59:16 +00:00
HLE_Functions.cpp
small improvements of the LLE plugin
2008-10-11 17:21:00 +00:00
HLE_Helper.cpp
small improvements of the LLE plugin
2008-10-11 17:21:00 +00:00
HLE_Helper.h
small improvements of the LLE plugin
2008-10-11 17:21:00 +00:00
Mixer.cpp
clip audio correctly in gigaherz' resampler
2008-10-21 20:27:37 +00:00
Mixer.h
Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
2008-10-04 00:16:19 +00:00
RegSettings.cpp
Fix/workaround at least one class of buffer underruns in the GL plugin. Fix some bad deletes (instead of delete []). etc.
2008-08-31 13:36:52 +00:00
RegSettings.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
RegisterDlg.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
RegisterDlg.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
SConscript
Got rid of default Dolphin.ini
2008-11-11 20:59:48 +00:00
Tools.cpp
some HLE LLE stuff :)
2008-10-11 08:43:50 +00:00
Tools.h
some HLE LLE stuff :)
2008-10-11 08:43:50 +00:00
disassemble.cpp
some HLE LLE stuff :)
2008-10-11 08:43:50 +00:00
disassemble.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_aram.cpp
changed exception behavior a little bit
2008-10-09 20:17:10 +00:00
gdsp_aram.h
Added AI FIFO wave logging to HLE plugin. Same for LLE plugin is coming soon. Plus some extra critical section locks in LLE plugin.
2008-10-08 18:57:33 +00:00
gdsp_ext_op.cpp
make LLE "work" on linux
2008-09-16 13:53:11 +00:00
gdsp_ext_op.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_ifx.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_interface.cpp
some HLE LLE stuff :)
2008-10-11 08:43:50 +00:00
gdsp_interface.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_interpreter.cpp
just some simple profiling for the LLE DSP
2008-10-17 17:59:16 +00:00
gdsp_interpreter.h
just some simple profiling for the LLE DSP
2008-10-17 17:59:16 +00:00
gdsp_memory.cpp
Hook up sound output in the LLE plugin. Some AX games actually produce some icky scratchy "sound" sometimes :D
2008-10-04 00:16:19 +00:00
gdsp_memory.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_opcodes.cpp
some HLE LLE stuff :)
2008-10-11 08:43:50 +00:00
gdsp_opcodes.h
make LLE "work" on linux
2008-09-16 13:53:11 +00:00
gdsp_opcodes_helper.h
just some simple profiling for the LLE DSP
2008-10-17 17:59:16 +00:00
gdsp_registers.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
gdsp_registers.h
Initial megacommit.
2008-07-12 17:40:22 +00:00
main.cpp
Added mail viewer to the HLE DSP plugin. Use it by selecting Mail > Scan mails in the sound debugger.
2008-11-10 10:32:18 +00:00
opcodes.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
opcodes.h
few warning fixes
2008-09-16 20:24:34 +00:00
stdafx.cpp
Initial megacommit.
2008-07-12 17:40:22 +00:00
stdafx.h
Initial megacommit.
2008-07-12 17:40:22 +00:00