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MemoryCards
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Fixes importing and exporting wii saves with dirs.
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2010-05-16 17:11:51 +00:00 |
ARCodeAddEdit.cpp
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More multi-byte display fix
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2009-12-29 18:25:45 +00:00 |
ARCodeAddEdit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
AboutDolphin.cpp
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finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
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2010-02-25 06:12:35 +00:00 |
AboutDolphin.h
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finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
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2010-02-25 06:12:35 +00:00 |
BootManager.cpp
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Fixed the bug where JITIL could not be selected in debugger mode.
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2010-04-08 09:18:42 +00:00 |
BootManager.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
CheatsWindow.cpp
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More multi-byte display fix
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2009-12-29 18:25:45 +00:00 |
CheatsWindow.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
ConfigMain.cpp
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osx buildfix
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2010-04-23 19:15:44 +00:00 |
ConfigMain.h
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
Frame.cpp
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Fix a wx error popup when trying to launch a game.
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2010-05-13 12:42:38 +00:00 |
Frame.h
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
FrameAui.cpp
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Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
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2010-03-18 14:34:37 +00:00 |
FrameTools.cpp
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Fixes importing and exporting wii saves with dirs.
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2010-05-16 17:11:51 +00:00 |
GameListCtrl.cpp
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compile fix
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2010-02-21 20:28:33 +00:00 |
GameListCtrl.h
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Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
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2010-02-21 19:19:16 +00:00 |
Globals.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
Globals.h
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Install shared content from wads to the proper location
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2010-05-13 04:50:18 +00:00 |
HotkeyDlg.cpp
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Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
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2010-04-25 20:10:16 +00:00 |
HotkeyDlg.h
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Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
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2010-04-25 20:10:16 +00:00 |
ISOFile.cpp
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Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho.
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2010-02-12 19:28:51 +00:00 |
ISOFile.h
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Adds experimental data.bin export of wii saves,
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2010-01-14 07:19:10 +00:00 |
ISOProperties.cpp
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Uninitialized variables.
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2010-05-26 21:16:03 +00:00 |
ISOProperties.h
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HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.
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2010-04-14 11:27:26 +00:00 |
LockingQueue.h
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NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
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2010-05-01 19:10:35 +00:00 |
LogWindow.cpp
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Change log window font back to SJIS.
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2010-03-23 20:52:37 +00:00 |
LogWindow.h
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Change log window font back to SJIS.
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2010-03-23 20:52:37 +00:00 |
LuaWindow.cpp
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fixed a bug where events scheduled for the same time run in backwards order
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2010-04-18 08:28:52 +00:00 |
LuaWindow.h
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possible savestate memory leak fix in DoBuffer
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2010-04-17 21:02:03 +00:00 |
Main.cpp
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OSX fix Dolphin not actually using the Application Support path.
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2010-05-12 04:26:32 +00:00 |
Main.h
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Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
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2010-02-16 04:34:41 +00:00 |
MainNoGUI.cpp
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
MemcardManager.cpp
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finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
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2010-02-25 06:12:35 +00:00 |
MemcardManager.h
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finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
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2010-02-25 06:12:35 +00:00 |
NetPlay.cpp
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetPlay.h
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetPlayClient.cpp
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Forgot some files. Also... Hacks.
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2010-05-05 04:44:19 +00:00 |
NetPlayServer.cpp
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Forgot some files. Also... Hacks.
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2010-05-05 04:44:19 +00:00 |
NetWindow.cpp
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
NetWindow.h
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
Params.ggo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
PatchAddEdit.cpp
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More multi-byte display fix
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2009-12-29 18:25:45 +00:00 |
PatchAddEdit.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
SConscript
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NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
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2010-05-05 04:31:21 +00:00 |
WxUtils.cpp
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Fixed Issue 2005
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2010-01-13 06:34:34 +00:00 |
WxUtils.h
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Fixed Issue 2005
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2010-01-13 06:34:34 +00:00 |
X11Utils.cpp
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
X11Utils.h
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Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
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2010-04-22 04:28:34 +00:00 |
cmdline.c
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cmdline.h
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
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2008-09-07 20:26:38 +00:00 |
cocoaApp.h
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Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window
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2010-01-17 08:47:35 +00:00 |
cocoaApp.m
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[Connection defaultConnection] and NewString are deprecated in OS X 10.6.
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2010-05-26 20:54:48 +00:00 |
stdafx.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
stdafx.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |