..
MemoryCards
Removed more compiler warnings in linux.
2010-03-07 22:48:37 +00:00
ARCodeAddEdit.cpp
More multi-byte display fix
2009-12-29 18:25:45 +00:00
ARCodeAddEdit.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
AboutDolphin.cpp
finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
2010-02-25 06:12:35 +00:00
AboutDolphin.h
finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
2010-02-25 06:12:35 +00:00
BootManager.cpp
Fixed the bug where JITIL could not be selected in debugger mode.
2010-04-08 09:18:42 +00:00
BootManager.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
CheatsWindow.cpp
More multi-byte display fix
2009-12-29 18:25:45 +00:00
CheatsWindow.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
ConfigMain.cpp
osx buildfix
2010-04-23 19:15:44 +00:00
ConfigMain.h
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
Frame.cpp
Fix a wx error popup when trying to launch a game.
2010-05-13 12:42:38 +00:00
Frame.h
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
FrameAui.cpp
Did some clean up of the GUI main. Also, parse command line options first, then set up directories (linux and apple), then load the log manager, sconfig, etc. Removes the need for my silly log manager and sysconf reload.
2010-03-18 14:34:37 +00:00
FrameTools.cpp
Install shared content from wads to the proper location
2010-05-13 04:50:18 +00:00
GameListCtrl.cpp
compile fix
2010-02-21 20:28:33 +00:00
GameListCtrl.h
Fix issue 2019, fix hiding or showing games with country == Italy, France, Taiwan or Korea from the gamelist, add missing Korea flag to the gamelist and disable netplay from the menu until it can be made more usable.
2010-02-21 19:19:16 +00:00
Globals.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
Globals.h
Install shared content from wads to the proper location
2010-05-13 04:50:18 +00:00
HotkeyDlg.cpp
Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
2010-04-25 20:10:16 +00:00
HotkeyDlg.h
Make wiimote connect/disconnect hotkeys work when not rendering to main. Also made them configurable.
2010-04-25 20:10:16 +00:00
ISOFile.cpp
Some more leak hunting/housekeeping, probably wont affect Issue 2184 in a noticeable way tho.
2010-02-12 19:28:51 +00:00
ISOFile.h
Adds experimental data.bin export of wii saves,
2010-01-14 07:19:10 +00:00
ISOProperties.cpp
Re-added Skies of Arcadia projection hack. Fixes issue 2514.
2010-04-15 09:23:59 +00:00
ISOProperties.h
HLE: Remove the RE0 hack because of reports of it not working which is most likely due to the amount of HLE changes since Rev 3200.
2010-04-14 11:27:26 +00:00
LockingQueue.h
NetPlay: completely redone - should be somewhat usable when using Single Core and DSP LLE Plugin.
2010-05-01 19:10:35 +00:00
LogWindow.cpp
Change log window font back to SJIS.
2010-03-23 20:52:37 +00:00
LogWindow.h
Change log window font back to SJIS.
2010-03-23 20:52:37 +00:00
LuaWindow.cpp
fixed a bug where events scheduled for the same time run in backwards order
2010-04-18 08:28:52 +00:00
LuaWindow.h
possible savestate memory leak fix in DoBuffer
2010-04-17 21:02:03 +00:00
Main.cpp
OSX fix Dolphin not actually using the Application Support path.
2010-05-12 04:26:32 +00:00
Main.h
Fixed a few memory leaks. Made Init and Shutdown functions for some core systems.
2010-02-16 04:34:41 +00:00
MainNoGUI.cpp
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
MemcardManager.cpp
finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
2010-02-25 06:12:35 +00:00
MemcardManager.h
finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p
2010-02-25 06:12:35 +00:00
NetPlay.cpp
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
NetPlay.h
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
NetPlayClient.cpp
Forgot some files. Also... Hacks.
2010-05-05 04:44:19 +00:00
NetPlayServer.cpp
Forgot some files. Also... Hacks.
2010-05-05 04:44:19 +00:00
NetWindow.cpp
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
NetWindow.h
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
Params.ggo
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
PatchAddEdit.cpp
More multi-byte display fix
2009-12-29 18:25:45 +00:00
PatchAddEdit.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
SConscript
NetPlay: Allow manual adjustments to the pad buffer size. Hacked in all the functions that will be needed for wiimote support (not functional yet). Rumble is sent to the correct gamepad during netplay. Stop button works better. Games no longer hang on disconnect.
2010-05-05 04:31:21 +00:00
WxUtils.cpp
Fixed Issue 2005
2010-01-13 06:34:34 +00:00
WxUtils.h
Fixed Issue 2005
2010-01-13 06:34:34 +00:00
X11Utils.cpp
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
X11Utils.h
Move fullscreen display resolution control to the GUI with the rest of the fullscreen toggling code. This removes redundancy of code that was in several places through the various video plugins. Unfortunately it means the fullscreen resolution setting also had to be moved to the main configuration dialog. I am sure that will meet some resistance.
2010-04-22 04:28:34 +00:00
cmdline.c
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
cmdline.h
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@473 8ced0084-cf51-0410-be5f-012b33b47a6e
2008-09-07 20:26:38 +00:00
cocoaApp.h
Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window
2010-01-17 08:47:35 +00:00
cocoaApp.m
Allow OSX to quit Dolphin cleanly in NoWX build with command+Q. Not sure how to let them do it via close button in the Window
2010-01-17 08:47:35 +00:00
stdafx.cpp
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
stdafx.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00