dolphin/Source/Plugins/Plugin_Wiimote/Src
John Peterson a92444d3cc Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2275 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-16 09:25:22 +00:00
..
Config.cpp Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
Config.h Emulated Wiimote: Added option to use analog controls for the Nunchuck stick 2009-02-15 02:01:43 +00:00
ConfigDlg.cpp Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
ConfigDlg.h Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
ConfigGamepad.cpp Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
ConfigRecording.cpp Emulated Wiimote: Fixed the concurrent playback of Wiimote and Nunchuck movements 2009-02-14 19:36:25 +00:00
DataReports.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
EmuDefinitions.cpp Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function 2009-02-15 22:23:59 +00:00
EmuDefinitions.h Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function 2009-02-15 22:23:59 +00:00
EmuDynamics.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
EmuMain.cpp Emulated Wiimote: Forgot to check that we have a gamepad 2009-02-15 02:26:30 +00:00
EmuMain.h Emulated Wiimote: Added option to use analog controls for the Nunchuck stick 2009-02-15 02:01:43 +00:00
EmuPad.cpp Emulated Wiimote: Added option to use analog controls for the Nunchuck stick 2009-02-15 02:01:43 +00:00
EmuSubroutines.cpp Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity] 2009-02-08 12:27:04 +00:00
EmuSubroutines.h Wiimote: 2009-02-07 03:16:41 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions 2009-02-04 00:06:11 +00:00
FillReport.cpp Emulated Wiimote: Added the pitch left and pitch right keyboard input to the GUI 2009-02-16 09:25:22 +00:00
Logging.cpp Last commit: Missing files 2009-01-17 14:41:20 +00:00
Logging.h Last commit: Missing files 2009-01-17 14:41:20 +00:00
ReadWiimote.cpp Emulated Wiimote: Added dead zone option for the gamepad input 2009-02-14 01:15:35 +00:00
SConscript Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
main.cpp Emulated Wiimote: Added customizable controls for the Wiimote and the Nunchuck 2009-02-15 18:23:42 +00:00
main.h Emulated Wiimote: Added option to use analog controls for the Nunchuck stick 2009-02-15 02:01:43 +00:00
wiimote_hid.h Wiimote: Improved the emulated Wiimote, added gamepad controls for analog tilting. 2009-02-10 17:25:08 +00:00
wiimote_real.cpp Emulated Wiimote: Fixed the upside down mode for roll and pitch, 360° roll and pitch is now emulated by an analog gamepad 2009-02-12 16:43:35 +00:00
wiimote_real.h Wiimote: 2009-02-07 03:16:41 +00:00