.. |
BreakpointDlg.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
BreakpointDlg.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
BreakpointView.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
BreakpointView.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
BreakpointWindow.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
BreakpointWindow.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
CodeView.cpp
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
CodeView.h
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
CodeWindow.cpp
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
CodeWindow.h
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
CodeWindowFunctions.cpp
|
Make log options an AUI window instead of a dialog.
|
2011-02-21 15:01:00 +00:00 |
DSPDebugWindow.cpp
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
DSPDebugWindow.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
DSPRegisterView.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
DSPRegisterView.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
DebuggerPanel.cpp
|
Fix nowx Debug build. Yes, people use that\!
|
2011-02-16 12:09:39 +00:00 |
DebuggerPanel.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
DebuggerUIUtil.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
DebuggerUIUtil.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
JitWindow.cpp
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
JitWindow.h
|
Fix a segmentation fault when the wiimote source is changed to a real wiimote in the config dialog.
|
2011-02-25 03:56:14 +00:00 |
MemoryCheckDlg.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
MemoryCheckDlg.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
MemoryView.cpp
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
MemoryView.h
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
MemoryWindow.cpp
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
MemoryWindow.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
RegisterView.cpp
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
RegisterView.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |
RegisterWindow.cpp
|
Clean up the debugger gui a bit. In general do not call SetSizeHints on a window unless it is a top level window. It isn't supposed to do anything for non top level windows, but it causes glitches on linux. Removing these calls does not affect the end result on windows.
|
2011-02-24 05:05:25 +00:00 |
RegisterWindow.h
|
Move debugger ui files into a subdirectory. Primarily to make it easy to keep debugger strings out of translations, but also because it is more organized.
|
2011-02-13 06:06:32 +00:00 |