dolphin/Source/Plugins/Plugin_Wiimote/Src
snzgoo c59409b46a Introducing WM_DEVICECHANGE win32callback.
No need to press the "refresh wiimotes" button on pair up anymore, checking the extended pair up box(still experimental) allows u to pair and hook up the wiimote while being ingame. You still need to do the ALT+F5/F6/F7/F8 connect, but you wont need to press the pair up button + refresh button anymore, feel free to test it, its not perfect yes. Just press 1+2 on your Wiimote to pair it up ingame(you need to check the extended pair up box for that feature).
PS I hope I didnt break nonwin32 builds, I gave my best however.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5413 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-04-26 17:51:32 +00:00
..
Config.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
Config.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ConfigBasicDlg.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ConfigBasicDlg.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
ConfigGamepad.cpp Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigPadDlg.cpp Added several XKeyToString translations. 2010-03-17 18:58:19 +00:00
ConfigPadDlg.h Several little fixes. 2010-03-17 01:54:40 +00:00
ConfigRecording.cpp finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
ConfigRecordingDlg.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
ConfigRecordingDlg.h finish proper window handling, fix the modal state of the config dialogs, plus some minor cleanup/changes :p 2010-02-25 06:12:35 +00:00
DataReports.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
EmuDefinitions.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
EmuDefinitions.h Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
EmuDynamics.cpp Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
EmuMain.cpp Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
EmuMain.h Some Wiimote Cleanup, re/moved some globals to where they belong. 2010-02-21 18:53:11 +00:00
EmuPad.cpp Fixes Issue 2164 2010-01-29 04:42:19 +00:00
EmuSubroutines.cpp Merged PadSimple with nJoy 2010-01-22 23:19:16 +00:00
EmuSubroutines.h An attempt to fix Issue 1919 (Multi-Wiimote Freezing) 2010-01-05 17:39:06 +00:00
Encryption.cpp In linux only read keyboard and mouse input when the emulator window has focus. 2010-02-13 23:56:24 +00:00
Encryption.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FakeAccelerometer.h Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp. 2009-12-09 23:10:39 +00:00
FillReport.cpp Take care of a few more compiler warnings. 2010-04-19 03:39:26 +00:00
ReadWiimote.cpp coreaudio backend make sound now 2010-01-12 22:35:28 +00:00
Rumble.cpp Removed more compiler warnings in linux. 2010-03-07 22:48:37 +00:00
SConscript Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
UDPWiimote.cpp Take care of a few more compiler warnings. 2010-04-19 03:39:26 +00:00
UDPWiimote.h Added UDPWii (iPhone WiiMote) support. 2010-04-13 01:34:11 +00:00
main.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
main.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
wiimote_hid.h Now Dolphin officially supports Multi-WiiMote (up to 4) 2009-12-27 19:31:02 +00:00
wiimote_real.cpp Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00
wiimote_real.h Introducing WM_DEVICECHANGE win32callback. 2010-04-26 17:51:32 +00:00