dolphin/Source/Plugins/Plugin_nJoy_SDL/Src
John Peterson 5edef94753 SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2184 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-09 20:06:27 +00:00
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GUI SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad. 2009-02-09 20:06:27 +00:00
Config.cpp SimplePad: Added input recording options to the GUI, now we just need to get rerecording to work to, perhaps one can rewind the input counter when a state is loaded? So the input counter is saved in the savestate for the pad. 2009-02-09 20:06:27 +00:00
Config.h Make checking for focus optional for njoy input. 2009-02-03 06:21:22 +00:00
Rumble.cpp nJoy: Made it tolerate a bad device (the Wiimote DirectInput device for example) 2009-01-24 22:13:53 +00:00
SConscript nakee's work on dolphin events. Also get wxw out of logmanager. This commit wants your comments 2009-01-15 06:48:15 +00:00
nJoy.cpp Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00
nJoy.h Wiimote: Configure gamepad in Wiimote plugin 2009-02-09 13:10:29 +00:00