dolphin/Source/Core/DSPCore/Src
hrydgard 573a7f4d6e DSPLLE: Add a comment describing my latest unverified theory: that 'l and the other opcode extensions might be meant to sign extend the loaded value in some cases.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4811 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-01-12 00:38:54 +00:00
..
DSPAccelerator.cpp reapply changes from 4550-4551,4556-4559 correctly...sigh...some files were ignored by tortoisesvn, and myself :| 2009-11-14 17:50:51 +00:00
DSPAccelerator.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPAnalyzer.cpp Linux: Tons of warning cleanup plus workaround a nasty crash problem in StatusBarMessage. 2009-09-08 21:16:05 +00:00
DSPAnalyzer.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPBreakpoints.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPBreakpoints.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCodeUtil.cpp dspspy: fix a bug with ConsoleHelper 2009-08-16 00:37:01 +00:00
DSPCodeUtil.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPCore.cpp DSPLLE: moved breakpoint to debug to gain some speed 2009-11-08 21:37:38 +00:00
DSPCore.h Sound System Rework: Phase 2 (cont'ed) 2009-12-25 11:59:04 +00:00
DSPHWInterface.cpp DSPLLE: Wii games/ZWW have working-ish sound (Trust the DSP to do its reads and writes wherever it wants) 2009-12-26 15:11:26 +00:00
DSPHWInterface.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPHost.h DSPSPY improvements 2009-10-01 15:12:12 +00:00
DSPIntCCUtil.cpp DSPLLE - cleaning, small fixes (2 shift opcodes are more correct now (lsr,asr) + some 0x3... opcodes are working better in case they are extended) 2009-12-01 20:38:42 +00:00
DSPIntCCUtil.h DSPLLE - cleaning, small fixes (2 shift opcodes are more correct now (lsr,asr) + some 0x3... opcodes are working better in case they are extended) 2009-12-01 20:38:42 +00:00
DSPIntExtOps.cpp just a small fix 2009-09-29 18:10:54 +00:00
DSPIntExtOps.h DSPLLE: attempt to fix extended ops please review this patch carefully. 2009-08-19 21:37:24 +00:00
DSPIntUtil.h DSPLLE: Add a comment describing my latest unverified theory: that 'l and the other opcode extensions might be meant to sign extend the loaded value in some cases. 2010-01-12 00:38:54 +00:00
DSPInterpreter.cpp DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DSPInterpreter.h DSPLLE stuff (2 new opcodes) 2009-12-08 22:44:11 +00:00
DSPJit.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPJit.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DSPMemoryMap.cpp dspspy: fix a bug with ConsoleHelper 2009-08-16 00:37:01 +00:00
DSPMemoryMap.h DSP: build fixin', more movin', some comments. 2009-06-28 10:24:44 +00:00
DSPStacks.cpp DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPStacks.h DSPLLE: sort of semi-working breakpoints and stepping, if you flip an #ifdef. more work to do, for some reason it gets very slow when you enable it atm 2009-06-28 16:23:40 +00:00
DSPTables.cpp DSPLLE stuff (2 new opcodes) 2009-12-08 22:44:11 +00:00
DSPTables.h DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DspIntArithmetic.cpp DSPLLE stuff (2 new opcodes) 2009-12-08 22:44:11 +00:00
DspIntBranch.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
DspIntLoadStore.cpp DSPLLE stuff - no real progress, mostly useful as a reference for HLE improvement, Pikmin 1 has sound in intro though (can't be sure if its ok, because its too slow) 2009-11-04 12:49:26 +00:00
DspIntMisc.cpp DSPLLE: attempt to fix extended ops please review this patch carefully. 2009-08-19 21:37:24 +00:00
DspIntMultiplier.cpp re-apply dsp-related changes from r4533 2009-11-14 17:45:35 +00:00
LabelMap.cpp Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
LabelMap.h Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :) 2009-07-28 21:32:10 +00:00
SConscript DSPLLE: More minor clean up, some log mistake fixes and revert the +1 loop (it seems to got 2009-07-06 19:19:03 +00:00
assemble.cpp dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00
assemble.h add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests 2009-07-06 02:10:26 +00:00
disassemble.cpp DSPLLE stuff (2 new opcodes) 2009-12-08 22:44:11 +00:00
disassemble.h dsptool: add -f option (errors are not critical) 2009-07-19 10:08:25 +00:00