dolphin/Source/Core/InputCommon
Bonta 8ee21acf34 Pad: GBA config 2021-07-13 16:42:35 +02:00
..
ControlReference treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ControllerEmu treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ControllerInterface QuartzKeyboardAndMouse: Ensure windowNumber is fetched on the main thread 2021-07-06 04:46:27 -04:00
DynamicInputTextures treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
CMakeLists.txt InputCommon: Move initial dynamic input texture configuration logic to a 'specification 1' function and load in a 'specification' attribute that defaults to 1 if not present (with 1 being the only valid value at the moment) 2021-02-19 00:02:15 -06:00
DynamicInputTextureManager.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DynamicInputTextureManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GCAdapter.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GCAdapter.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GCAdapter_Android.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GCPadStatus.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ImageOperations.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ImageOperations.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
InputConfig.cpp Pad: GBA config 2021-07-13 16:42:35 +02:00
InputConfig.h Pad: GBA config 2021-07-13 16:42:35 +02:00
InputProfile.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
InputProfile.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
KeyboardStatus.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00