..
Config.cpp
Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)...
2010-01-16 15:02:01 +00:00
Config.h
Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)...
2010-01-16 15:02:01 +00:00
ConfigBasicDlg.cpp
Minor GUI rearrangement
2010-01-11 13:56:11 +00:00
ConfigBasicDlg.h
Minor GUI rearrangement
2010-01-11 13:56:11 +00:00
ConfigGamepad.cpp
This should fix Issue 1798
2009-12-31 17:42:55 +00:00
ConfigPadDlg.cpp
Fixed an issue that stick mappings for Nunchuck / Classic Controller / Guitar Hero are not saved
2009-12-31 22:12:32 +00:00
ConfigPadDlg.h
Now Dolphin officially supports Multi-WiiMote (up to 4)
2009-12-27 19:31:02 +00:00
ConfigRecording.cpp
Added Nunchuk to the Wiimote Recording window. Now you can know if your Nunchuk is working as it should =P
2010-01-08 20:27:54 +00:00
ConfigRecordingDlg.cpp
from BhaaL: linux compile fix for r4794, Event::Wait now supports a timeout (default to INFINITE), and it returns true when the timeout expired. fixes issue 1974
2010-01-09 19:06:23 +00:00
ConfigRecordingDlg.h
Added Nunchuk to the Wiimote Recording window. Now you can know if your Nunchuk is working as it should =P
2010-01-08 20:27:54 +00:00
DataReports.cpp
An attempt to fix Issue 1919 (Multi-Wiimote Freezing)
2010-01-05 17:39:06 +00:00
EmuDefinitions.cpp
An attempt to fix Issue 1919 (Multi-Wiimote Freezing)
2010-01-05 17:39:06 +00:00
EmuDefinitions.h
An attempt to fix Issue 1919 (Multi-Wiimote Freezing)
2010-01-05 17:39:06 +00:00
EmuDynamics.cpp
fiw nowx build
2009-12-29 18:00:41 +00:00
EmuMain.cpp
An attempt to fix Issue 1919 (Multi-Wiimote Freezing)
2010-01-05 17:39:06 +00:00
EmuMain.h
Now Dolphin officially supports Multi-WiiMote (up to 4)
2009-12-27 19:31:02 +00:00
EmuPad.cpp
Now Dolphin officially supports Multi-WiiMote (up to 4)
2009-12-27 19:31:02 +00:00
EmuSubroutines.cpp
It looks like MotionPlus and other Extensions are actually sharing the same register storage space.
2010-01-05 18:07:23 +00:00
EmuSubroutines.h
An attempt to fix Issue 1919 (Multi-Wiimote Freezing)
2010-01-05 17:39:06 +00:00
Encryption.cpp
STAND BACK - NEWLINE POLICE
2009-11-15 22:26:39 +00:00
Encryption.h
Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
2009-07-28 21:32:10 +00:00
FakeAccelerometer.cpp
Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp.
2009-12-09 23:10:39 +00:00
FakeAccelerometer.h
Added some unused code as a proposal of how to reorganize the strangely-orgamized FillReport.cpp.
2009-12-09 23:10:39 +00:00
FillReport.cpp
1. Fixed the freeze issue in "Super Mario Galaxy" and other games, which was introduced since r4762
2010-01-02 05:15:36 +00:00
ReadWiimote.cpp
coreaudio backend make sound now
2010-01-12 22:35:28 +00:00
Rumble.cpp
Now Dolphin officially supports Multi-WiiMote (up to 4)
2009-12-27 19:31:02 +00:00
SConscript
Linux compile fix
2009-12-15 14:40:03 +00:00
main.cpp
Load IR Pointer settings on every game boot, because that's a per-game setting (each game has it's own IR calibration)...
2010-01-16 15:02:01 +00:00
main.h
Now you can switch between Emulated and Real WiiMotes, connect more Real Wiimotes and even pair them up (if you have MS BT Stack) during gameplay!
2010-01-06 19:26:52 +00:00
wiimote_hid.h
Now Dolphin officially supports Multi-WiiMote (up to 4)
2009-12-27 19:31:02 +00:00
wiimote_real.cpp
coreaudio backend make sound now
2010-01-12 22:35:28 +00:00
wiimote_real.h
from BhaaL: linux compile fix for r4794, Event::Wait now supports a timeout (default to INFINITE), and it returns true when the timeout expired. fixes issue 1974
2010-01-09 19:06:23 +00:00