dolphin/Source/Core/VideoBackends/OGL
TellowKrinkle 9624479933 VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
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CMakeLists.txt cmake: Don't use PCH with Qt6. 2022-05-22 01:19:44 +02:00
GPUTimer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLBoundingBox.cpp VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
OGLBoundingBox.h VideoCommon: Abstract bounding box 2021-10-04 15:51:24 -04:00
OGLMain.cpp VideoCommon: Add dynamic vertex loader to ubershaders 2022-09-19 16:28:23 -05:00
OGLNativeVertexFormat.cpp VideoCommon: Rename norm0/norm1/norm2 to normal/tangent/binormal 2022-04-22 16:54:36 -07:00
OGLPerfQuery.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLPerfQuery.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLPipeline.cpp Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
OGLPipeline.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLRender.cpp VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
OGLRender.h VideoBackends: Add Metal renderer 2022-07-21 20:44:19 -05:00
OGLShader.cpp VideoBackends: fix opengl object label which was given an invalid enumeration as the identifier parameter. Most implementations will warn in this case but there is an implementation that will crash (ANGLE) 2022-03-24 00:25:59 -05:00
OGLShader.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
OGLStreamBuffer.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLStreamBuffer.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
OGLTexture.cpp OGLTexture: Only set texture name if supported 2022-01-31 01:17:40 -05:00
OGLTexture.h VideoBackends / VideoCommon: allow the ability to set debug names for shaders / textures. These names are visible in applications like RenderDoc 2021-08-30 13:47:48 -05:00
OGLVertexManager.cpp VideoBackends:OGL: Add support for vertex shader point and line expansion 2022-10-22 20:13:24 -05:00
OGLVertexManager.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
ProgramShaderCache.cpp Remove most uses of StringFromFormat in favor of fmt 2022-10-12 16:50:47 -07:00
ProgramShaderCache.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
SamplerCache.cpp SamplerCache: Check for bSupportsLodBiasInSampler instead of IsGLES 2021-12-25 15:17:19 -05:00
SamplerCache.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoBackend.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00