dolphin/Source/Plugins/Plugin_Wiimote/Src
John Peterson 3d9b3ba117 Last Commit (Emulated Wiimote): Oops, a syntax error
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2405 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-24 04:55:30 +00:00
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Config.cpp Last Commit (Emulated Wiimote): Oops, a syntax error 2009-02-24 04:55:30 +00:00
Config.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
ConfigDlg.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
ConfigDlg.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
ConfigGamepad.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
ConfigRecording.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
DataReports.cpp finish to fix nowx, is it work on linux ? 2009-02-17 22:15:27 +00:00
EmuDefinitions.cpp Emulated Wiimote: Collected all system specific keyboard input functions to one multi system function 2009-02-15 22:23:59 +00:00
EmuDefinitions.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
EmuDynamics.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
EmuMain.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
EmuMain.h Emulated Wiimote: Updated the accelerometer recording to record the gravity forces in all directions instead of recording raw data, to bypass problem of different Wiimotes having different neutral values 2009-02-20 09:57:17 +00:00
EmuPad.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
EmuSubroutines.cpp Wiimote: Fixed the speaker status bar status, the status is [Green] [Blue] [Green] that means [On/Off] [Muted/Unmuted] [Activity] 2009-02-08 12:27:04 +00:00
EmuSubroutines.h Wiimote: 2009-02-07 03:16:41 +00:00
Encryption.cpp Wiimote: Show the decrypted Nunchuck calibration values in the log when a real Wiimote and Nunchuck is used. Fixed an earlier bug that made the neutral emulated nunchuck accelerometer values zero, now they are back to 0x80,0x80,0xb3. 2009-02-04 06:40:05 +00:00
Encryption.h Wiimote: Added decryption function, it could be useful for debugging real Wiimote extensions 2009-02-04 00:06:11 +00:00
FillReport.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
Logging.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
Logging.h UUpdate svn:eol-style=native ( r1438 ) for Source/*.h 2009-02-23 06:17:57 +00:00
ReadWiimote.cpp Update svn:eol-style=native ( r1442 ) for Source/*.cpp 2009-02-23 06:15:48 +00:00
SConscript try to fix nowx wiimote 2009-02-17 22:06:40 +00:00
main.cpp Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
main.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
wiimote_hid.h Emulated Wiimote: Added Classic Controller analog gamepad support, and added its keyboard configuration to the GUI 2009-02-24 02:40:17 +00:00
wiimote_real.cpp The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup. 2009-02-20 22:04:52 +00:00
wiimote_real.h Wiimote: 2009-02-07 03:16:41 +00:00