dolphin/Source/Core/UICommon
JosJuice 3a6df63e9b DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
..
ResourcePack ResourcePack: Avoid crashes on invalid packs during Init(). 2022-06-17 03:49:05 +02:00
AutoUpdate.cpp updater: use new platform id for win-arm64 2022-06-16 14:55:51 -07:00
AutoUpdate.h Config: Port AutoUpdate settings to new config system. 2021-12-27 21:19:28 +01:00
CMakeLists.txt CMake: rename minizip to minizip-ng 2022-06-06 14:21:43 +02:00
CommandLineParse.cpp Fix static initialisation order fiasco issue for Version variables 2022-01-14 00:04:22 +01:00
CommandLineParse.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Disassembler.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
Disassembler.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
DiscordPresence.cpp Use Common::ToLower and Common::ToUpper 2022-01-16 17:00:12 -08:00
DiscordPresence.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
GameFile.cpp introduce wrapper for SHA1 functionality 2022-07-26 22:16:37 -07:00
GameFile.h GameList: Show game mod descriptor .json files in game list. 2021-12-12 21:26:09 +01:00
GameFileCache.cpp DiscIO: Add support for the NFS format 2022-08-04 22:00:58 +02:00
GameFileCache.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
NetPlayIndex.cpp Fix static initialisation order fiasco issue for Version variables 2022-01-14 00:04:22 +01:00
NetPlayIndex.h Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
UICommon.cpp Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
UICommon.h Split out controller initialization to UICommon 2022-07-17 14:02:03 +02:00
USBUtils.cpp Log warnings when LibusbUtils::GetDeviceList fails 2022-06-08 15:29:11 -07:00
USBUtils.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoUtils.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
VideoUtils.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
X11Utils.cpp treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00
X11Utils.h treewide: convert GPLv2+ license info to SPDX tags 2021-07-05 04:35:56 +02:00