dolphin/Source/Core/Core/Boot
JosJuice af5d9f693a Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc
This fixes the The Last Story prototype that GerbilSoft was testing,
because the apploader is a bit more lenient with the max size of DOL
sections when it detects that you're using a devkit console.
2018-06-07 10:14:32 +02:00
..
Boot.cpp Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc 2018-06-07 10:14:32 +02:00
Boot.h Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc 2018-06-07 10:14:32 +02:00
Boot_BS2Emu.cpp Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc 2018-06-07 10:14:32 +02:00
Boot_WiiWAD.cpp Set 0x0000002C to NDEV 2.1 when running a debug-signed Wii disc 2018-06-07 10:14:32 +02:00
DolReader.cpp DolReader/ElfReader: Remove unnecessary FileUtil.h includes 2018-05-12 17:41:17 -04:00
DolReader.h Boot: Make BootExecutableReader's constructor take a std::vector by value 2018-05-12 17:40:34 -04:00
ElfReader.cpp SymbolDB: Namespace code under the Common namespace 2018-05-27 18:01:40 -04:00
ElfReader.h Boot: Make BootExecutableReader's constructor take a std::vector by value 2018-05-12 17:40:34 -04:00
ElfTypes.h specify custom brace style to fix unions 2017-01-05 12:55:13 +01:00