dolphin/Source/Core/Core/Boot/ElfReader.h

81 lines
2.4 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/CommonTypes.h"
#include "Core/Boot/Boot.h"
#include "Core/Boot/ElfTypes.h"
namespace File
{
class IOFile;
}
enum KnownElfTypes
{
KNOWNELF_PSP = 0,
KNOWNELF_DS = 1,
KNOWNELF_GBA = 2,
KNOWNELF_GC = 3,
};
typedef int SectionID;
class ElfReader final : public BootExecutableReader
{
public:
explicit ElfReader(const std::string& filename);
explicit ElfReader(File::IOFile file);
explicit ElfReader(std::vector<u8> buffer);
~ElfReader();
u32 Read32(int off) const { return base32[off >> 2]; }
// Quick accessors
ElfType GetType() const { return (ElfType)(header->e_type); }
ElfMachine GetMachine() const { return (ElfMachine)(header->e_machine); }
u32 GetEntryPoint() const override { return entryPoint; }
u32 GetFlags() const { return (u32)(header->e_flags); }
bool LoadIntoMemory(bool only_in_mem1 = false) const override;
bool LoadSymbols() const override;
// TODO: actually check for validity.
bool IsValid() const override { return true; }
bool IsWii() const override;
int GetNumSegments() const { return (int)(header->e_phnum); }
int GetNumSections() const { return (int)(header->e_shnum); }
const u8* GetPtr(int offset) const { return (u8*)base + offset; }
const char* GetSectionName(int section) const;
const u8* GetSectionDataPtr(int section) const
{
if (section < 0 || section >= header->e_shnum)
return nullptr;
if (sections[section].sh_type != SHT_NOBITS)
return GetPtr(sections[section].sh_offset);
else
return nullptr;
}
bool IsCodeSegment(int segment) const { return segments[segment].p_flags & PF_X; }
const u8* GetSegmentPtr(int segment) const { return GetPtr(segments[segment].p_offset); }
int GetSegmentSize(int segment) const { return segments[segment].p_filesz; }
u32 GetSectionAddr(SectionID section) const { return sectionAddrs[section]; }
int GetSectionSize(SectionID section) const { return sections[section].sh_size; }
SectionID GetSectionByName(const char* name, int firstSection = 0) const; //-1 for not found
bool DidRelocate() const { return bRelocate; }
private:
void Initialize(u8* bytes);
char* base;
u32* base32;
Elf32_Ehdr* header;
Elf32_Phdr* segments;
Elf32_Shdr* sections;
u32* sectionAddrs;
bool bRelocate;
u32 entryPoint;
};