dolphin/Source/Plugins/Plugin_VideoDX11/Src
Rodolfo Osvaldo Bogado fde15c1bc6 some fixes to depth test and screen clearing in dx11, now a lot of the remaining graphic errors should be fixed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5756 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-21 02:40:09 +00:00
..
W32Util Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
BPFunctions.cpp DX11: Workaround for the default settings: 2010-06-13 20:19:53 +00:00
D3DBase.cpp DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate. 2010-06-19 01:02:43 +00:00
D3DBase.h DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate. 2010-06-19 01:02:43 +00:00
D3DBlob.cpp DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DBlob.h DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DShader.cpp DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DShader.h DX11: Introduce a D3DBlob class. 2010-06-16 23:25:19 +00:00
D3DTexture.cpp Use the new texture decoder path to speed up texture loading in DX11. 2010-06-19 18:14:05 +00:00
D3DTexture.h Use the new texture decoder path to speed up texture loading in DX11. 2010-06-19 18:14:05 +00:00
D3DUtil.cpp some fixes to depth test and screen clearing in dx11, now a lot of the remaining graphic errors should be fixed 2010-06-21 02:40:09 +00:00
D3DUtil.h DX11: 2010-06-20 23:10:55 +00:00
DlgSettings.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
DlgSettings.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
EmuWindow.cpp Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
EmuWindow.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
FBManager.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
FBManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
GfxState.cpp DX11: 2010-06-20 23:10:55 +00:00
GfxState.h DX11: 2010-06-19 12:48:09 +00:00
Globals.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
NativeVertexFormat.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
PixelShaderCache.cpp DX11: Introduce a StateManager class, might improve performance a little. 2010-06-18 23:33:07 +00:00
PixelShaderCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
Render.cpp some fixes to depth test and screen clearing in dx11, now a lot of the remaining graphic errors should be fixed 2010-06-21 02:40:09 +00:00
TextureCache.cpp Use the new texture decoder path to speed up texture loading in DX11. 2010-06-19 18:14:05 +00:00
TextureCache.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexManager.cpp DX11: 2010-06-19 12:48:09 +00:00
VertexManager.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
VertexShaderCache.cpp DX11: Prefer DXGI_FORMAT_R8G8B8A8 to DXGI_FORMAT_B8G8R8A8 wherever appropriate. 2010-06-19 01:02:43 +00:00
VertexShaderCache.h DX11: 2010-06-17 10:42:57 +00:00
main.cpp DX11: Add error checking to about any device object creation. Since we aren't handling creation errors that well right now we should at least output an error message. 2010-06-18 18:40:58 +00:00
main.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
resource.h Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
resource.rc Add proper adapter enumeration in the DX11 plugin. 2010-06-14 19:20:41 +00:00
stdafx.cpp Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00
stdafx.h Add a DX11 video plugin. 2010-06-13 19:50:06 +00:00