..
Boot
Boot: Set TYPE_NANDBOOT when booting from NAND
2018-03-16 20:17:43 +01:00
Config
ShaderCache: Implement background shader compilation
2018-03-10 16:11:19 +10:00
ConfigLoaders
ShaderCache: Implement background shader compilation
2018-03-10 16:11:19 +10:00
DSP
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
Debugger
Changed PPCDebugInterace to check memory only after the emulator has finished starting
2018-01-12 15:18:29 -08:00
FifoPlayer
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
HLE
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
HW
IPC: Clear X1 when acknowledging a reply
2018-03-16 18:51:08 +01:00
IOS
IOS: Fix "kernel FD table full" error code
2018-03-16 18:51:08 +01:00
PowerPC
Interpreter_Integer: Set the overflow flag if the OE bit is set for neg
2018-03-19 13:27:36 -04:00
ARDecrypt.cpp
do not assign in conditional statements
2017-06-07 20:09:44 -07:00
ARDecrypt.h
Common: Move byte swapping utilities into their own header
2017-03-03 17:18:18 -05:00
ActionReplay.cpp
ActionReplay: Fix logging in Subtype_AddCode
2017-10-06 13:17:15 +00:00
ActionReplay.h
CheatManager/ISOProperties: Refactor ActionReplay tabs as a class
2016-08-31 14:32:12 +10:00
Analytics.cpp
VideoConfig: Collapse ubershader configuration fields to a single value
2018-03-10 15:56:45 +10:00
Analytics.h
ControllerEmu: Separate ControlGroup from ControllerEmu
2017-02-09 18:18:52 -05:00
BootManager.cpp
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
BootManager.h
Boot: Clean up the boot code
2017-06-06 16:27:52 +02:00
CMakeLists.txt
DSPCore: Move x64 JIT source files into an x64 subdirectory
2018-03-13 18:26:26 -04:00
CommonTitles.h
CommonTitles: Add a named constant for IOS TIDs
2017-10-24 11:41:55 +02:00
ConfigManager.cpp
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
ConfigManager.h
Remove "Force Console as NTSC-J"
2017-11-06 08:23:30 +01:00
Core.cpp
Remove hardcoded esc hotkey, make pause/stop hotkey actually toggle rather than just pausing, fix frame advance hotkey
2018-02-10 23:30:59 +11:00
Core.h
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
Core.vcxproj
DSPCore: Move x64 JIT source files into an x64 subdirectory
2018-03-13 18:26:26 -04:00
Core.vcxproj.filters
DSPCore: Move x64 JIT source files into an x64 subdirectory
2018-03-13 18:26:26 -04:00
CoreTiming.cpp
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
CoreTiming.h
JitArm64: Implement timer SPRs
2017-04-25 09:20:09 +01:00
DSPEmulator.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
DSPEmulator.h
DSPEmulator: Amend variable casing
2017-01-18 12:20:13 -05:00
GeckoCode.cpp
Core: Remove unnecessary includes
2017-06-15 18:52:22 -04:00
GeckoCode.h
GeckoCode: Provide operator== and operator!= overloads
2016-10-03 02:32:43 -04:00
GeckoCodeConfig.cpp
Common: Add HttpRequest to simplify HTTP requests
2017-06-13 12:52:31 +02:00
GeckoCodeConfig.h
Move GeckoCodeDiag download logic to GeckoCodeConfig
2017-04-05 12:48:35 -07:00
Host.h
DolphinWX: Add a progress dialog host command
2017-07-30 12:38:48 +10:00
HotkeyManager.cpp
Merge pull request #6166 from ligfx/invokedeviceschangedcallbacks
2017-12-15 21:05:17 +01:00
HotkeyManager.h
Add 'immediate xfb' which reduces xfb latency at the cost of graphical errors
2017-11-17 22:11:30 -06:00
MachineContext.h
Initial support for Haiku.
2017-03-27 23:46:19 -04:00
MemTools.cpp
RFC: Call the previously-set sigaction in fastmem handler if it's not our address
2017-09-05 17:37:24 -07:00
MemTools.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MemoryWatcher.cpp
Don't use wrong encoding for paths when opening streams on Windows
2017-12-05 21:23:35 +01:00
MemoryWatcher.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
Movie.cpp
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
Movie.h
Redesign the ability to load state at boot
2017-12-26 20:39:03 +01:00
NetPlayClient.cpp
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
NetPlayClient.h
Rename Common::FifoQueue to Common::SPSCQueue
2017-08-23 17:00:52 -07:00
NetPlayProto.h
NetPlayClient/Server: apply Parameter Object pattern to traversal parameters
2017-08-13 18:50:52 -07:00
NetPlayServer.cpp
Add GCPadStatus.isConnected boolean
2017-11-19 16:01:08 +01:00
NetPlayServer.h
Rename Common::FifoQueue to Common::SPSCQueue
2017-08-23 17:00:52 -07:00
PatchEngine.cpp
Assert: Remove unused parameter from DEBUG_ASSERT
2018-03-16 13:01:11 -04:00
PatchEngine.h
PatchEngine: Add Reload() function
2017-04-09 14:02:33 +01:00
State.cpp
Merge pull request #6453 from leoetlino/remove-unused
2018-03-18 11:24:37 +01:00
State.h
State: Remove unused Verify functions
2018-03-16 22:56:54 +01:00
TitleDatabase.cpp
When NAND is damaged, show title names from save files
2017-11-03 23:17:36 +01:00
TitleDatabase.h
When NAND is damaged, show title names from save files
2017-11-03 23:17:36 +01:00
WiiRoot.cpp
Core: Remove useless ShutdownWiiRoot calls
2017-06-10 20:00:43 +02:00
WiiRoot.h
Remove pre-generated SYSCONF
2017-01-12 21:30:11 +01:00
WiiUtils.cpp
Assert: Uppercase assertion macros
2018-03-14 22:03:12 -04:00
WiiUtils.h
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
2018-03-09 13:08:38 +01:00