DSPEmulator: Amend variable casing
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@ -19,14 +19,14 @@ public:
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virtual void Shutdown() = 0;
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virtual void DoState(PointerWrap& p) = 0;
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virtual void PauseAndLock(bool doLock, bool unpauseOnUnlock = true) = 0;
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virtual void PauseAndLock(bool do_lock, bool unpause_on_unlock = true) = 0;
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virtual void DSP_WriteMailBoxHigh(bool _CPUMailbox, unsigned short) = 0;
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virtual void DSP_WriteMailBoxLow(bool _CPUMailbox, unsigned short) = 0;
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virtual unsigned short DSP_ReadMailBoxHigh(bool _CPUMailbox) = 0;
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virtual unsigned short DSP_ReadMailBoxLow(bool _CPUMailbox) = 0;
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virtual unsigned short DSP_ReadControlRegister() = 0;
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virtual unsigned short DSP_WriteControlRegister(unsigned short) = 0;
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virtual void DSP_WriteMailBoxHigh(bool cpu_mailbox, u16 value) = 0;
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virtual void DSP_WriteMailBoxLow(bool cpu_mailbox, u16 value) = 0;
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virtual u16 DSP_ReadMailBoxHigh(bool cpu_mailbox) = 0;
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virtual u16 DSP_ReadMailBoxLow(bool cpu_mailbox) = 0;
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virtual u16 DSP_ReadControlRegister() = 0;
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virtual u16 DSP_WriteControlRegister(u16 value) = 0;
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virtual void DSP_Update(int cycles) = 0;
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virtual void DSP_StopSoundStream() = 0;
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virtual u32 DSP_UpdateRate() = 0;
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